public override void ToBytes(IList <byte> buffer)
 {
     base.ToBytes(buffer);
     WaveFormatExExtensions.AddLe(buffer, this.wID);
     WaveFormatExExtensions.AddLe(buffer, this.fdwFlags);
     WaveFormatExExtensions.AddLe(buffer, this.nBlockSize);
     WaveFormatExExtensions.AddLe(buffer, this.nFramesPerBlock);
     WaveFormatExExtensions.AddLe(buffer, this.nCodecDelay);
 }
Пример #2
0
 public virtual void ToBytes(IList <byte> buffer)
 {
     WaveFormatExExtensions.AddLe(buffer, this.wFormatTag);
     WaveFormatExExtensions.AddLe(buffer, this.nChannels);
     WaveFormatExExtensions.AddLe(buffer, this.nSamplesPerSec);
     WaveFormatExExtensions.AddLe(buffer, this.nAvgBytesPerSec);
     WaveFormatExExtensions.AddLe(buffer, this.nBlockAlign);
     WaveFormatExExtensions.AddLe(buffer, this.wBitsPerSample);
     WaveFormatExExtensions.AddLe(buffer, this.cbSize);
 }
Пример #3
0
 public override void ToBytes(IList <byte> buffer)
 {
     base.ToBytes(buffer);
     WaveFormatExExtensions.AddLe(buffer, this.wPayloadType);
     WaveFormatExExtensions.AddLe(buffer, this.wAudioProfileLevelIndication);
     WaveFormatExExtensions.AddLe(buffer, this.wStructType);
     WaveFormatExExtensions.AddLe(buffer, this.wReserved1);
     WaveFormatExExtensions.AddLe(buffer, this.dwReserved2);
     if (this.pbAudioSpecificConfig == null || this.pbAudioSpecificConfig.Count <= 0)
     {
         return;
     }
     foreach (byte num in (IEnumerable <byte>) this.pbAudioSpecificConfig)
     {
         buffer.Add(num);
     }
 }
 public static void AddLe(this IList <byte> buffer, uint value)
 {
     WaveFormatExExtensions.AddLe(buffer, (ushort)value);
     WaveFormatExExtensions.AddLe(buffer, (ushort)(value >> 16));
 }