Пример #1
0
 public bool StartClient(string address, int port)
 {
     while (clientEventQueue.TryDequeue(out _))
     {
     }
     return(wsClient.StartClient(address, port));
 }
Пример #2
0
        public bool StartClient(string address, int port)
        {
            while (clientEventQueue.TryDequeue(out _))
            {
            }
#if UNITY_WEBGL
            return(wsClient.StartClient(address, port));
#else
            Client = new NetManager(new MixTransportEventListener(this, clientEventQueue));
            Client.ChannelsCount = clientDataChannelsCount;
            return(Client.Start() && Client.Connect(address, port, ConnectKey) != null);
#endif
        }