Пример #1
0
        /// <summary>
        /// Initialize LiteEngine using initial engine settings
        /// </summary>
        public LiteEngine(EngineSettings settings)
        {
            _settings = settings ?? throw new ArgumentNullException(nameof(settings));

            // clear checkpoint if database is readonly
            if (_settings.ReadOnly)
            {
                _settings.Checkpoint = 0;
            }

            LOG($"start initializing{(_settings.ReadOnly ? " (readonly)" : "")}", "ENGINE");

            try
            {
                // initialize locker service (no dependency)
                _locker = new LockService(settings.Timeout, settings.ReadOnly);

                // initialize disk service (will create database if needed)
                _disk = new DiskService(settings);

                // read page with no cache ref (has a own PageBuffer) - do not Release() support
                var buffer = _disk.ReadFull(FileOrigin.Data).First();

                // if first byte are 1 this datafile are encrypted but has do defined password to open
                if (buffer[0] == 1)
                {
                    throw new LiteException(0, "This data file is encrypted and needs a password to open");
                }

                _header = new HeaderPage(buffer);

                // initialize wal-index service
                _walIndex = new WalIndexService(_disk, _locker);

                // if exists log file, restore wal index references (can update full _header instance)
                if (_disk.GetLength(FileOrigin.Log) > 0)
                {
                    _walIndex.RestoreIndex(ref _header);
                }

                // initialize sort temp disk
                _sortDisk = new SortDisk(settings.CreateTempFactory(), CONTAINER_SORT_SIZE, settings.UtcDate);

                // initialize transaction monitor as last service
                _monitor = new TransactionMonitor(_header, _locker, _disk, _walIndex, _settings);

                // register system collections
                this.InitializeSystemCollections();

                LOG("initialization completed", "ENGINE");
            }
            catch (Exception ex)
            {
                LOG(ex.Message, "ERROR");

                // explicit dispose (but do not run shutdown operation)
                this.Dispose(true);
                throw;
            }
        }
Пример #2
0
        /// <summary>
        /// Initialize LiteEngine using initial engine settings
        /// </summary>
        public LiteEngine(EngineSettings settings)
        {
            _settings = settings ?? throw new ArgumentNullException(nameof(settings));

            LOG($"start initializing{(_settings.ReadOnly ? " (readonly)" : "")}", "ENGINE");

            try
            {
                // initialize disk service (will create database if needed)
                _disk = new DiskService(settings, MEMORY_SEGMENT_SIZES);

                // get header page from disk service
                _header = _disk.Header;

                // test for same collation
                if (settings.Collation != null && settings.Collation.ToString() != _header.Pragmas.Collation.ToString())
                {
                    throw new LiteException(0, $"Datafile collation '{_header.Pragmas.Collation}' is different from engine settings. Use Rebuild database to change collation.");
                }

                // initialize locker service
                _locker = new LockService(_header.Pragmas);

                // initialize wal-index service
                _walIndex = new WalIndexService(_disk, _locker);

                // restore wal index references, if exists
                _walIndex.RestoreIndex(_header);

                // initialize sort temp disk
                _sortDisk = new SortDisk(settings.CreateTempFactory(), CONTAINER_SORT_SIZE, _header.Pragmas);

                // initialize transaction monitor as last service
                _monitor = new TransactionMonitor(_header, _settings, _locker, _disk, _walIndex);

                // register system collections
                this.InitializeSystemCollections();

                LOG("initialization completed", "ENGINE");
            }
            catch (Exception ex)
            {
                LOG(ex.Message, "ERROR");

                // explicit dispose (but do not run shutdown operation)
                this.Dispose(true);
                throw;
            }
        }
Пример #3
0
        /// <summary>
        /// Initialize database
        /// </summary>
        public async Task OpenAsync()
        {
            LOG("start initializing", "ENGINE");

            try
            {
                // open async stream
                if (_stream is IAsyncInitialize s)
                {
                    await s.InitializeAsync();
                }

                // initialize disk service (will create database if needed)
                _disk = await DiskService.CreateAsync(_stream, _collation, MEMORY_SEGMENT_SIZES, MAX_EXTENDS);

                // get header page from disk service
                _header = _disk.Header;

                // test for same collation
                if (_collation.ToString() != _header.Pragmas.Collation.ToString())
                {
                    throw new LiteException(0, $"Datafile collation '{_header.Pragmas.Collation}' is different from engine settings. Use Rebuild database to change collation.");
                }

                // initialize wal-index service
                _walIndex = new WalIndexService(_disk);

                // restore wal index references, if exists
                await _walIndex.RestoreIndex(_header);

                // register system collections
                // this.InitializeSystemCollections();
                _disposed = false;

                LOG("initialization completed", "ENGINE");
            }
            catch (Exception ex)
            {
                LOG(ex.Message, "ERROR");

                // explicit dispose (but do not run shutdown operation)
                await this.DisposeAsync();

                throw;
            }
        }