Пример #1
0
 public CorotineManager(string _appname, GameCore _core)
 {
     AppName         = _appname;
     mCorotineobject = new GameObject("CorotineManager-" + AppName);
     mScriptMono     = mCorotineobject.AddComponent <CorotineMonoS>();
     _core.DontDestroyOnLoad(mCorotineobject);
 }
Пример #2
0
 public void InitScript()
 {
     if (mInited)
     {
         return;
     }
     if (string.IsNullOrEmpty(APPNAME))
     {
         return;
     }
     mInited         = true;
     gameObject.name = "Root-" + APPNAME;
     mCore           = AppCore.CreatGameCore(APPNAME);
     mCore.DontDestroyOnLoad(gameObject);
     if (!string.IsNullOrEmpty(ScriptFileName))
     {
         LoadScriptFormFile(ScriptFileName);
     }
 }