public MyTimer() { InitializeComponent(); DoubleBuffered = true; RedLine = PicLoader.Read("System", "Rline.JPG"); BlueLine = PicLoader.Read("System", "Bline.JPG"); }
public void UpdateIcons(String dir) { for (int i = 0; i < 16; i++) { icons[i] = PicLoader.Read(dir, String.Format("{0}.JPG", i + 1)); } Invalidate(); }
public LinkGamePanel() { InitializeComponent(); for (int i = 0; i < 16; i++) { icons[i] = PicLoader.Read("War3a", String.Format("{0}.JPG", i + 1)); } for (int i = 0; i < 8; i++) { icons[20 + i] = PicLoader.Read("Symbol", String.Format("{0}.JPG", i + 1)); } this.DoubleBuffered = true; }