/// <summary> /// Set the specified matrix and styles. /// </summary> /// <param name="matrix">Matrix.</param> /// <param name="styles">styles.</param> public void Set(Matrix4x4 matrix = default(Matrix4x4), LW_Styles styles = null) { if (matrix == Matrix4x4.zero) { matrix = Matrix4x4.identity; } this.transform = matrix; this.styles = styles; }
protected override void OnDestroy() { #if UNITY_EDITOR if (m_Styles != null) { m_Styles = LW_Utilities.SafeDestroy <LW_Styles>(m_Styles); } #endif base.OnDestroy(); }
protected override void OnEnable() { if (string.IsNullOrEmpty(name)) { name = "Graphic"; } if (m_Styles == null) { m_Styles = CreateInstance <LW_Styles>(); #if UNITY_EDITOR m_Styles.SetHideFlags(hideFlags); #endif } base.OnEnable(); }
public override void SetElementDirty() { if (m_ScaleWithStroke && m_Stroke == null && m_OnElementDirtyCallback != null) { LW_Styles styles = m_OnElementDirtyCallback.Target as LW_Styles; if (styles != null) { for (int i = 0; i < styles.Count; i++) { if (styles[i] is LW_Stroke) { m_Stroke = styles[i] as LW_Stroke; } } } } base.SetElementDirty(); }
internal override void CopyPropertiesFrom(LW_Element element) { if (element is LW_Styles) { LW_Styles styles = element as LW_Styles; bool stylesMatch = m_StylesList != null && styles.m_StylesList != null && m_StylesList.Count == styles.m_StylesList.Count; if (stylesMatch) { for (int i = 0; i < m_StylesList.Count; i++) { if (m_StylesList[i].GetType() != styles.m_StylesList[i].GetType() || m_StylesList[i] == styles.m_StylesList[i]) { stylesMatch = false; break; } } } if (stylesMatch) { for (int i = 0; i < m_StylesList.Count; i++) { m_StylesList[i].CopyPropertiesFrom(styles.m_StylesList[i]); } } else { if (m_StylesList != null) { for (int i = 0; i < m_StylesList.Count; i++) { if (m_StylesList[i] != null) { LW_Utilities.SafeDestroy(m_StylesList[i]); } } m_StylesList.Clear(); } if (styles.m_StylesList != null) { if (m_StylesList == null) { m_StylesList = new List <LW_Style>(styles.m_StylesList.Count); } else if (m_StylesList.Capacity < styles.m_StylesList.Count) { m_StylesList.Capacity = styles.m_StylesList.Count; } for (int i = 0; i < styles.m_StylesList.Count; i++) { if (styles.m_StylesList[i] != null) { LW_Style copiedElement = styles.m_StylesList[i].Copy() as LW_Style; m_StylesList.Add(copiedElement); } } } } } base.CopyPropertiesFrom(element); }