Пример #1
0
 protected override void OnRelease()
 {
     Objects.Clear();
     RenderTexture = null;
 }
Пример #2
0
 public void PrepareToRender()
 {
     renderObjectList1.Clear();
     renderChain.GetRenderObjects(renderObjectList1);
 }
Пример #3
0
 protected override void OnRelease()
 {
     Objects.Clear();
     Layers.Clear();
 }