Пример #1
0
 /// <summary>
 /// Called when a game event is received.
 /// </summary>
 /// <param name="ws">The websocket.</param>
 /// <param name="message">The message.</param>
 private void OnGameEvent(WebSocketBase ws, MGameMessages message)
 {
     for (int i = 0; i < message.Data.Count; i++)
     {
         if (socket != null)
         {
             socket.InvokeMessage(message.Data[i]);
         }
     }
 }