Пример #1
0
    public Board()
    {
        GDevice     = LightFireCS.Graphics.GDevice.Get();
        Cam         = new LightFireCS.Graphics.Camera();
        TexMan      = LightFireCS.Graphics.TextureManager.Get();
        ModelLoader = LightFireCS.Graphics.ModelLoader.Get();
        InputDevice = LightFireCS.Input.IDevice.Get();
        TexMan.LoadTextureFromFile(@"g:\Programmieren\Chess\Models\WHITE.TGA");
        TexMan.LoadTextureFromFile(@"g:\Programmieren\Chess\Models\BLACK.TGA");
        TexMan.LoadTextureFromFile(@"g:\Programmieren\Chess\Models\BOARD.TGA");
        Cam.SetPosition(0, 20, 30);
        Cam.SetRotation(0, 0, 45);

        Cam.SetPosition(0, 30, 30);
        Cam.SetRotation(0, 0, 120);

        HomePosition();

        arrow = new Arrow(1, 1, true);

        /*ParseFen("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1");
         * Render();
         * ParseFen("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2");
         * Render();
         * ParseFen("rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2");
         * Render();*/
        //MoveFigure(1, 7, 2, 5);

        /*MoveFigure(2, 6, 2, 4);
         * MoveFigure(1, 1, 1, 3);
         * MoveFigure(1, 3, 2, 4);
         * RenderAscii();*/
    }