Пример #1
0
 public AutomationHubHandle(AutomationHub obj)
 {
     m_obj = obj;
 }
Пример #2
0
    TrackPlayer CreateTrackPlayer(int deck, AudioMixer[] section1Mixers, AudioMixer[] section2Mixers)
    {
        // 텐션 오토메이션 버스 생성
        AutomationHub [] tensionCtrlBus			= new AutomationHub[4];
        IAutomationControl [] sec1TensionCtrls	= new IAutomationControl[4];
        IAutomationControl [] sec2TensionCtrls	= new IAutomationControl[4];
        for (int i = 0; i < 4; i++)
        {
            var out1	= m_automationMgr.GetAutomationControlToSingleMixer(GetMixerName(deck, 0, i));
            var out2	= m_automationMgr.GetAutomationControlToSingleMixer(GetMixerName(deck, 1, i));

            var bus		= new AutomationHub(m_automationMgr);
            bus.SetOutputs(out1, out2);
            bus.CreateChains(2);

            tensionCtrlBus[i]	= bus;

            sec1TensionCtrls[i]	= tensionCtrlBus[i].GetChain(0);
            sec2TensionCtrls[i]	= tensionCtrlBus[i].GetChain(1);
        }

        // 플레이어 생성
        var tplayer			= new TrackPlayer(this);

        var player1ctrl		= m_automationMgr.GetAutomationControlToSingleMixer(GetMixerName(deck, 0));
        var player1			= CreateSectionPlayer(section1Mixers, player1ctrl, sec1TensionCtrls);
        tplayer.AttachSectionPlayer(player1, player1ctrl);

        var player2ctrl		= m_automationMgr.GetAutomationControlToSingleMixer(GetMixerName(deck, 1));
        var player2			= CreateSectionPlayer(section2Mixers, player2ctrl, sec2TensionCtrls);
        tplayer.AttachSectionPlayer(player2, player2ctrl);

        return tplayer;
    }
Пример #3
0
 public AutomationHubHandle(AutomationHub obj)
 {
     m_obj = obj;
 }