//public override Abstraceunit CalculateAttack(List<Abstraceunit> whocan) //{ // return null; //} public override List <MatrixFields.Prio> CalculateSituation(Battlefield bf) { return(new List <MatrixFields.Prio>()); }
//public override Abstraceunit CalculateAttack(List<Abstraceunit> whocan) //{ // return null; //} public override List <MatrixFields.Prio> CalculateSituation(Battlefield bf) { return(new List <MatrixFields.Prio>()); }