void MakeBoardTexture() { _plane_texture = new LibFever.Plane(0, 0, _textu.width, _textu.height); for (int y = 1; y <= _textu.height; y++) { for (int x = 1; x <= _textu.width; x++) { Point current_case = Grid.getCaseIndex(new LibFever.Grid(_plane_collider, _nb_tiles_largeur, _nb_tiles_hauteur), LibFever.Plane.posPlanInOther(_plane_texture, new Vector2(x, y), _plane_collider)); //Mathf.Floor(Mathf.Abs(textu.width - x) / tile_largeur); bool case_paire_x = ((current_case.x + 1) % 2) == 0; bool case_paire_y = ((current_case.y + 1) % 2) == 0; if (case_paire_x ^ case_paire_y) { _textu.SetPixel(x - 1, y - 1, _couleur_paire); } else { _textu.SetPixel(x - 1, y - 1, _couleur_impaire); } } } _textu.Apply(); byte[] bytes = _textu.EncodeToPNG(); File.WriteAllBytes(Application.dataPath + "/" + "texture_grid.png", bytes); _gride_material.mainTexture = _textu; _spriteRender.material = _gride_material; }
void InitGrid() { _plane_collider = new LibFever.Plane(_spriteRender); float largeur = _plane_collider.lenght.x; float hauteur = _plane_collider.lenght.y; _grille = new LibFever.Grid(_plane_collider, _nb_tiles_largeur, _nb_tiles_hauteur); Debug.Log("grille exactSeting min " + _grille.plane.min + " max " + _grille.plane.max + "_nb_tiles_hauteur " + _nb_tiles_hauteur + "nb_tiles_largeur" + _nb_tiles_largeur); }