public Descent1PIGFile(bool macPig = false, bool loadData = true) { Textures = new ushort[800]; TMapInfo = new TMAPInfo[800]; SoundIDs = new byte[250]; AltSounds = new byte[250]; VClips = new VClip[70]; EClips = new EClip[60]; WClips = new WClip[30]; Robots = new Robot[30]; Joints = new JointPos[600]; Weapons = new Weapon[30]; Models = new Polymodel[85]; if (macPig) { Gauges = new ushort[85]; } else { Gauges = new ushort[80]; } ObjBitmaps = new ushort[210]; ObjBitmapPointers = new ushort[210]; Cockpits = new ushort[4]; ObjectTypes = new EditorObjectDefinition[100]; Powerups = new Powerup[29]; BitmapXLATData = new ushort[1800]; reactor = new Reactor(); Bitmaps = new List <PIGImage>(); Sounds = new List <SoundData>(); this.big = macPig; this.LoadData = loadData; }
public VClip Clone() { VClip clip = (VClip)MemberwiseClone(); clip.Frames = new ushort[30]; Array.Copy(Frames, clip.Frames, 30); return(clip); }
public void WriteVClip(VClip clip, BinaryWriter bw) { bw.Write(clip.PlayTime.value); bw.Write(clip.NumFrames); bw.Write(clip.FrameTime.value); bw.Write(clip.Flags); bw.Write(clip.SoundNum); for (int x = 0; x < 30; x++) { bw.Write(clip.Frames[x]); } bw.Write(clip.LightValue.value); }
public VClip ReadVClip(BinaryReader br) { VClip clip = new VClip(); clip.PlayTime = new Fix(br.ReadInt32()); clip.NumFrames = br.ReadInt32(); clip.FrameTime = new Fix(br.ReadInt32()); clip.Flags = br.ReadInt32(); clip.SoundNum = br.ReadInt16(); for (int f = 0; f < 30; f++) { clip.Frames[f] = br.ReadUInt16(); } clip.LightValue = new Fix(br.ReadInt32()); return(clip); }
public PSXDatFile() { Textures = new ushort[800]; TMapInfo = new TMAPInfo[800]; Sounds = new byte[250]; AltSounds = new byte[250]; VClips = new VClip[70]; EClips = new EClip[60]; WClips = new WClip[30]; Robots = new Robot[30]; Joints = new JointPos[600]; Weapons = new Weapon[30]; Models = new Polymodel[85]; Gauges = new ushort[80]; ObjBitmaps = new ushort[210]; ObjBitmapPointers = new ushort[210]; Cockpits = new ushort[4]; ObjectTypes = new EditorObjectDefinition[100]; Powerups = new Powerup[29]; BitmapXLATData = new ushort[1800]; reactor = new Reactor(); }