Пример #1
0
/*
 * Function: rule
 * Description: Recursive descent regular expression parser.
 */
        private static Nfa rule()
        {
            NfaPair pair;
            Nfa     start  = null;
            Nfa     end    = null;
            int     anchor = Spec.NONE;

#if DESCENT_DEBUG
            Utility.enter("rule", spec.lexeme, spec.current_token);
#endif

            pair = Alloc.NewNfaPair();

            if (Gen.AT_BOL == spec.current_token)
            {
                anchor = anchor | Spec.START;
                gen.Advance();
                expr(pair);

                start = Alloc.NewNfa(spec);
                start.SetEdge(spec.BOL);
                start.SetNext(pair.start);
                end = pair.end;
            }
            else
            {
                expr(pair);
                start = pair.start;
                end   = pair.end;
            }

            if (Gen.AT_EOL == spec.current_token)
            {
                gen.Advance();

                NfaPair nlpair = Alloc.NewNLPair(spec);
                end.SetNext(Alloc.NewNfa(spec));
                Nfa enext = end.GetNext();
                enext.SetNext(nlpair.start);
                enext.SetSib(Alloc.NewNfa(spec));
                enext.GetSib().SetEdge(spec.EOF);
                enext.GetSib().SetNext(nlpair.end);
                end = nlpair.end;

                anchor = anchor | Spec.END;
            }

            /* check for null rules */
            if (end == null)
            {
                Error.parse_error(Error.E_ZERO, input.line_number);
            }

            /* Handle end of regular expression */
            end.SetAccept(gen.packAccept());
            end.SetAnchor(anchor);

#if DESCENT_DEBUG
            Utility.leave("rule", spec.lexeme, spec.current_token);
#endif
            return(start);
        }
Пример #2
0
/*
 * Function: e_closure
 * Description: Alters input set.
 */
        public void e_closure()
        {
            Nfa state = null;

            /*
             * Debug checks
             */
#if DEBUG
            Utility.assert(null != nfa_set);
            Utility.assert(null != nfa_bit);
#endif

            accept       = null;
            anchor       = Spec.NONE;
            accept_index = Utility.INT_MAX;

            /*
             * Create initial stack.
             */
            Stack nfa_stack = new Stack();
            int   size      = nfa_set.Count;

            for (int i = 0; i < size; i++)
            {
                state = (Nfa)nfa_set[i];
#if DEBUG
                Utility.assert(nfa_bit.Get(state.GetLabel()));
#endif
                nfa_stack.Push(state);
            }

            /*
             * Main loop.
             */
            while (nfa_stack.Count > 0)
            {
                Object o = nfa_stack.Pop();
                if (o == null)
                {
                    break;
                }
                state = (Nfa)o;

#if OLD_DUMP_DEBUG
                if (null != state.GetAccept())
                {
                    Console.WriteLine("Looking at accepting state "
                                      + Int32.ToString(state.GetLabel())
                                      + " with <"
                                      + state.GetAccept().action
                                      + ">");
                }
#endif
                if (null != state.GetAccept() && state.GetLabel() < accept_index)
                {
                    accept_index = state.GetLabel();
                    accept       = state.GetAccept();
                    anchor       = state.GetAnchor();

#if OLD_DUMP_DEBUG
                    Console.WriteLine("Found accepting state "
                                      + Int32.ToString(state.GetLabel())
                                      + " with <"
                                      + state.GetAccept().action
                                      + ">");
#endif
#if DEBUG
                    Utility.assert(null != accept);
                    Utility.assert(Spec.NONE == anchor ||
                                   0 != (anchor & Spec.END) ||
                                   0 != (anchor & Spec.START));
#endif
                }

                if (Nfa.EPSILON == state.GetEdge())
                {
                    if (state.GetNext() != null)
                    {
                        if (false == nfa_set.Contains(state.GetNext()))
                        {
#if DEBUG
                            Utility.assert(false == nfa_bit.Get(state.GetNext().GetLabel()));
#endif
                            nfa_bit.Set(state.GetNext().GetLabel(), true);
                            nfa_set.Add(state.GetNext());
                            nfa_stack.Push(state.GetNext());
                        }
                    }
                    if (null != state.GetSib())
                    {
                        if (false == nfa_set.Contains(state.GetSib()))
                        {
#if DEBUG
                            Utility.assert(false == nfa_bit.Get(state.GetSib().GetLabel()));
#endif
                            nfa_bit.Set(state.GetSib().GetLabel(), true);
                            nfa_set.Add(state.GetSib());
                            nfa_stack.Push(state.GetSib());
                        }
                    }
                }
            }
            if (null != nfa_set)
            {
                sort_states();
            }
        }