Пример #1
0
        public void Cache()
        {
            Database.Dispose();

            // open the DB with a cache that is not owned by LevelDB, then
            // close DB and then free the cache
            var options = new Options()
            {
                BlockCache = new Cache(64)
            };

            Database = new DB(options, DatabasePath);
            options  = null;
            GC.Collect();
            Database.Put("key1", "value1");
            Database.Dispose();
            GC.Collect();
        }
Пример #2
0
        static void Main()
        {
            var l = new Logger(s => Console.WriteLine(s));
            var x = new Options
            {
                CreateIfMissing = true,
                RestartInterval = 13,
                MaxOpenFiles    = 100,
                InfoLog         = l
            };

            var db = new DB(x, @"C:\Temp\A");

            db.Put("hello", "world");
            var world = db.Get("hello");

            Console.WriteLine(world);

            for (var j = 0; j < 5; j++)
            {
                var r    = new Random(0);
                var data = "";

                for (int i = 0; i < 1024; i++)
                {
                    data += 'a' + r.Next(26);
                }
                for (int i = 0; i < 5 * 1024; i++)
                {
                    db.Put(string.Format("row{0}", i), data);
                }
                Thread.Sleep(100);
            }
            Console.WriteLine();

            //using(var logger = new Logger(Console.WriteLine))
            //{
            //    Console.WriteLine("hello");
            //}

            db.Dispose();
            GC.KeepAlive(l);
        }
Пример #3
0
 public void Destroy()
 {
     _db.Close();
     _db.Dispose();
 }