Пример #1
0
        /// <summary>
        /// Create a tile type.
        /// </summary>
        /// <param name="maxspeed">
        /// Maximum Speed <see cref="System.Single"/>
        /// </param>
        /// <param name="acceleration">
        /// acceleration rate <see cref="System.Single"/>
        /// </param>
        /// <param name="deceleration">
        /// breaking rate <see cref="System.Single"/>
        /// </param>
        public TileType(Sprite tileImage)
        {
            image = tileImage;

            protoType = new Tile(this);
        }
Пример #2
0
 internal Tile(Tile src)
 {
     this.position = src.position;
     this.ID = src.ID;
     initTile((TileType)src.Type);
 }