private void GoToStore() { Console.WriteLine($"You have {player.inventory.cups.Count} cups, and ${player.money.cash}"); int cups = store.GetNumberOfCups(); store.AddCupsToInventory(cups); Console.WriteLine($"You have {player.inventory.lemons.Count} lemons, and ${player.money.cash}"); int lemons = store.GetNumberOfLemons(); store.AddLemonsToInventory(lemons); Console.WriteLine($"You have {player.inventory.sugar.Count} cups of sugar, and ${player.money.cash}"); int sugar = store.GetCupsOfSugar(); store.AddSugarToInventory(sugar); Console.WriteLine($"You have {player.inventory.ice.Count} ice cubes, and ${player.money.cash}"); int ice = store.GetNumberOfIceCubes(); store.AddIceToInventory(ice); }