Пример #1
0
        public static ItemEntity CreateItemEntity(Vector2 position, Vector2 velocity, ItemStack droppedItem, int layer)
        {
            ItemEntity i = new ItemEntity(position, velocity, droppedItem);
            i.Initialize();
            i.layer = layer;
            World.itemEntities.Add(i);

            return i;
        }
Пример #2
0
        public static ItemEntity CreateItemEntity(Vector2 position, Vector2 velocity, ItemStack droppedItem, int layer)
        {
            ItemEntity i = new ItemEntity(position, velocity, droppedItem);

            i.Initialize();
            i.layer = layer;
            World.itemEntities.Add(i);

            return(i);
        }