Пример #1
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            entity.CannotSuspend = true;

            Transform transform = entity.GetOrCreate <Transform>("Transform");

            PlayerTrigger trigger = entity.GetOrCreate <PlayerTrigger>("Trigger");

            VoxelAttachable attachable = VoxelAttachable.MakeAttachable(entity, main);

            base.Bind(entity, main, creating);

            TargetFactory.Positions.Add(transform);
            entity.Add(new CommandBinding(entity.Delete, delegate()
            {
                TargetFactory.Positions.Remove(transform);
            }));

            trigger.Add(new Binding <Vector3>(trigger.Position, transform.Position));

            trigger.Add(new CommandBinding(trigger.PlayerEntered, delegate()
            {
                entity.Add(new Animation(new Animation.Execute(entity.Delete)));
            }));
            trigger.Add(new Binding <bool>(trigger.Enabled, transform.Enabled));
            trigger.EditorProperties();
            attachable.EditorProperties();

            entity.Add("Enabled", transform.Enabled);

            entity.Add("Enable", transform.Enable);
            entity.Add("Disable", transform.Disable);
            entity.Add("Reached", trigger.PlayerEntered);
        }
Пример #2
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            Transform transform = entity.GetOrCreate <Transform>("Transform");

            ParticleEmitter emitter = entity.GetOrCreate <ParticleEmitter>("ParticleEmitter");

            VoxelAttachable attachable = VoxelAttachable.MakeAttachable(entity, main);

            this.SetMain(entity, main);

            attachable.EditorProperties();

            emitter.Add(new Binding <Vector3>(emitter.Position, transform.Position));
            emitter.EditorProperties();

            entity.Add("Enabled", emitter.Enabled);
            entity.Add("Enable", emitter.Enable);
            entity.Add("Disable", emitter.Disable);
            entity.Add("Burst", new Command
            {
                Action = delegate()
                {
                    entity.Add(new Animation
                               (
                                   new Animation.Execute(emitter.Enable),
                                   new Animation.Delay(0.3f),
                                   new Animation.Execute(emitter.Disable)
                               ));
                }
            });
        }
Пример #3
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            Transform transform = entity.GetOrCreate <Transform>("Transform");

            entity.CannotSuspendByDistance = true;

            PlayerTrigger   trigger    = entity.GetOrCreate <PlayerTrigger>("Trigger");
            PlayerSpawn     spawn      = entity.GetOrCreate <PlayerSpawn>("PlayerSpawn");
            VoxelAttachable attachable = VoxelAttachable.MakeAttachable(entity, main);

            this.SetMain(entity, main);

            attachable.EditorProperties();

            if (main.EditorEnabled)
            {
                entity.Add("Spawn Here", new Command
                {
                    Action = delegate()
                    {
                        main.Spawner.StartSpawnPointGUID.Value = entity.GUID;
                        Action go = delegate()
                        {
                            main.EditorEnabled.Value = false;
                            IO.MapLoader.Load(main, main.MapFile);
                        };

                        Editor editor = main.Get("Editor").First().Get <Editor>();
                        if (editor.NeedsSave)
                        {
                            editor.SaveWithCallback(go);
                        }
                        else
                        {
                            go();
                        }
                    },
                }, Command.Perms.Executable);
            }

            spawn.Add(new TwoWayBinding <Vector3>(transform.Position, spawn.Position));
            spawn.Add(new Binding <float, Quaternion>(spawn.Rotation, delegate(Quaternion value)
            {
                Vector3 x = Vector3.Transform(Vector3.Forward, value);
                return(((float)Math.PI * -0.5f) - (float)Math.Atan2(x.Z, x.X));
            }, transform.Quaternion));
            spawn.EditorProperties();

            trigger.Enabled.Value = true;
            trigger.Add(new TwoWayBinding <Vector3>(transform.Position, trigger.Position));
            trigger.Add(new CommandBinding(trigger.PlayerEntered, spawn.Activate));

            trigger.EditorProperties();
        }
Пример #4
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            Transform     transform = entity.GetOrCreate <Transform>("Transform");
            PlayerTrigger trigger   = entity.GetOrCreate <PlayerTrigger>("PlayerTrigger");

            trigger.Serialize = false;

            VoxelAttachable attachable  = VoxelAttachable.MakeAttachable(entity, main);
            Collectible     collectible = entity.GetOrCreate <Collectible>("Collectible");

            trigger.Radius.Value = 3;
            trigger.Add(new Binding <Vector3>(trigger.Position, transform.Position));
            trigger.Add(new Binding <bool>(trigger.Enabled, x => !x, collectible.PickedUp));

            collectible.Add(new CommandBinding(trigger.PlayerEntered, collectible.PlayerTouched));

            Sound.AttachTracker(entity, trigger.Position);

            PointLight light = entity.Create <PointLight>();

            light.Serialize         = false;
            light.Attenuation.Value = 10.0f;
            light.Color.Value       = new Vector3(1.25f, 1.75f, 2.0f);
            light.Add(new Binding <Vector3>(light.Position, transform.Position));
            light.Add(new Binding <bool>(light.Enabled, x => !x, collectible.PickedUp));

            ParticleEmitter distortionEmitter = entity.GetOrCreate <ParticleEmitter>("DistortionEmitter");

            distortionEmitter.Serialize = false;
            distortionEmitter.Add(new Binding <Vector3>(distortionEmitter.Position, trigger.Position));
            distortionEmitter.ParticleType.Value       = "Distortion";
            distortionEmitter.ParticlesPerSecond.Value = 4;
            distortionEmitter.Jitter.Value             = new Vector3(0.5f);
            distortionEmitter.Add(new Binding <bool>(distortionEmitter.Enabled, x => !x, collectible.PickedUp));

            Model model = entity.GetOrCreate <Model>("Model");

            model.Filename.Value = "Models\\sphere";
            model.Serialize      = false;
            model.Scale.Value    = new Vector3(0.5f);
            model.Add(new Binding <Matrix>(model.Transform, transform.Matrix));
            model.Add(new Binding <bool>(model.Enabled, x => !x, collectible.PickedUp));

            this.SetMain(entity, main);

            attachable.EditorProperties();
            entity.Add("Collected", collectible.PlayerTouched);
        }
Пример #5
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            Transform transform = entity.GetOrCreate <Transform>("Transform");

            this.positions.Add(transform.Position);
            transform.Add(new CommandBinding(transform.Delete, delegate()
            {
                this.positions.Remove(transform.Position);
            }));

            entity.CannotSuspendByDistance = true;
            VoxelAttachable attachable = VoxelAttachable.MakeAttachable(entity, main);

            this.SetMain(entity, main);

            transform.EditorProperties();
            attachable.EditorProperties();

            entity.Add(new Updater
                       (
                           delegate(float dt)
            {
                Entity player = PlayerFactory.Instance;
                if (player != null && player.Active)
                {
                    Player p    = player.Get <Player>();
                    float y     = p.Character.Transform.Value.Translation.Y;
                    float limit = transform.Position.Value.Y;
                    if (y < limit + absoluteLimit || (y < limit && p.Character.LinearVelocity.Value.Y < velocityThreshold))
                    {
                        p.Die.Execute();
                    }
                }
                else
                {
                    player = null;
                }
            }
                       ));
        }
Пример #6
0
        public override void Bind(Entity entity, Main main, bool creating = false)
        {
            Transform     transform = entity.GetOrCreate <Transform>("Transform");
            PlayerTrigger trigger   = entity.GetOrCreate <PlayerTrigger>();
            Model         model     = entity.GetOrCreate <Model>("Model");

            VoxelAttachable attachable = VoxelAttachable.MakeAttachable(entity, main);

            this.SetMain(entity, main);
            model.Serialize      = false;
            model.Filename.Value = "Models\\papers";
            model.Add(new Binding <Matrix>(model.Transform, transform.Matrix));

            Note note = entity.GetOrCreate <Note>("Note");

            trigger.Serialize = false;
            trigger.Add(new Binding <Vector3>(trigger.Position, transform.Position));
            trigger.Radius.Value = 3.5f;

            trigger.Add(new CommandBinding(trigger.PlayerEntered, delegate()
            {
                PlayerFactory.Instance.Get <Player>().Note.Value = entity;
            }));

            trigger.Add(new CommandBinding(trigger.PlayerExited, delegate()
            {
                if (PlayerFactory.Instance != null)
                {
                    PlayerFactory.Instance.Get <Player>().Note.Value = null;
                }
            }));

            entity.Add("Collected", note.Collected);
            entity.Add("Text", note.Text);
            entity.Add("Image", note.Image, new PropertyEntry.EditorData
            {
                Options = FileFilter.Get(main, main.Content.RootDirectory, new[] { "Images", Path.Combine(MapLoader.MapDirectory, "Images") }),
            });
            attachable.EditorProperties();
        }