private static void Load_OnLoad(EventArgs a) { if (Player.Instance.Hero != Champion.LeeSin) { return; } menu = MainMenu.AddMenu("PratikHack LeeSin V1", "LeeSinBuddyMenu"); menu.AddGroupLabel("Hoşgeldiniz / Welcome"); menu.AddSeparator(); menu.AddLabel("Made by PratikHack"); menu.AddLabel("www.youtube.com/c/PratikHack01"); menu.AddLabel("www.fb.com/PratikHackOfficial"); DrawingMenu = menu.AddSubMenu("Drawing Settings", "menuleesin"); DrawingMenu.Add("drawQ1", new CheckBox("Draw Q1", false)); DrawingMenu.Add("drawQ2", new CheckBox("Draw Q2", false)); DrawingMenu.Add("drawW1", new CheckBox("Draw W1", false)); DrawingMenu.Add("drawE1", new CheckBox("Draw E1", false)); DrawingMenu.Add("drawE2", new CheckBox("Draw E2", false)); DrawingMenu.Add("drawR", new CheckBox("Draw R", false)); Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1800, 70); Q2 = new Spell.Active(SpellSlot.Q, 1400); // 1400 W = new Spell.Targeted(SpellSlot.W, 700); E = new Spell.Active(SpellSlot.E, 430); //430 E2 = new Spell.Active(SpellSlot.E, 600); // 600 R = new Spell.Targeted(SpellSlot.R, 375); R2 = new Spell.Targeted(SpellSlot.R, 800); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnAttack; InsecManager.Init(); StateManager.Init(); WardJumper.Init(); Smiter.Init(); Game.OnTick += Game_OnTick; Chat.Print("Script yüklendi gene iyisin :).", System.Drawing.Color.BlueViolet); }
private static void Load_OnLoad(EventArgs a) { if (Player.Instance.Hero != Champion.LeeSin) { return; } menu = MainMenu.AddMenu("LeeSin - Lolscripts.net", "LeeSin - Lolscripts.net"); menu.AddGroupLabel("LeeSin - Lolscripts.net"); menu.AddSeparator(); menu.AddLabel("Lolscripts.net"); menu.AddLabel("Lolscripts.net"); menu.AddLabel("Lolscripts.net"); DrawingMenu = menu.AddSubMenu("Circulos Config", "Menu"); DrawingMenu.Add("drawQ1", new CheckBox("Circulo Q1", false)); DrawingMenu.Add("drawQ2", new CheckBox("Circulo Q2", false)); DrawingMenu.Add("drawW1", new CheckBox("Circulo W1", false)); DrawingMenu.Add("drawE1", new CheckBox("Circulo E1", false)); DrawingMenu.Add("drawE2", new CheckBox("Circulo E2", false)); DrawingMenu.Add("drawR", new CheckBox("Circulo R", false)); Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1800, 70); Q2 = new Spell.Active(SpellSlot.Q, 1400); // 1400 W = new Spell.Targeted(SpellSlot.W, 700); E = new Spell.Active(SpellSlot.E, 430); //430 E2 = new Spell.Active(SpellSlot.E, 600); // 600 R = new Spell.Targeted(SpellSlot.R, 375); R2 = new Spell.Targeted(SpellSlot.R, 800); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnAttack; InsecManager.Init(); StateManager.Init(); WardJumper.Init(); Smiter.Init(); Game.OnTick += Game_OnTick; Chat.Print("Lee Sin - Lolscripts.net cargado.", System.Drawing.Color.BlueViolet); }
private static void Load_OnLoad(EventArgs a) { if (Player.Instance.Hero != Champion.LeeSin) { return; } menu = MainMenu.AddMenu("Fluxy's LeeSinBuddy", "LeeSinBuddyMenu"); menu.AddGroupLabel("Fluxy's LeeSinBuddy"); menu.AddSeparator(); menu.AddLabel("Yapimci By Fluxy"); menu.AddLabel("Turkce Ceviri TekinTR"); menu.AddLabel("Iyi oyunlar :P"); DrawingMenu = menu.AddSubMenu("Cizim Ayarlari", "menuleesin"); DrawingMenu.Add("drawQ1", new CheckBox("Goster Q1", false)); DrawingMenu.Add("drawQ2", new CheckBox("Goster Q2", false)); DrawingMenu.Add("drawW1", new CheckBox("Goster W1", false)); DrawingMenu.Add("drawE1", new CheckBox("Goster E1", false)); DrawingMenu.Add("drawE2", new CheckBox("Goster E2", false)); DrawingMenu.Add("drawR", new CheckBox("Goster R", false)); Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1800, 70); Q2 = new Spell.Active(SpellSlot.Q, 1400); // 1400 W = new Spell.Targeted(SpellSlot.W, 700); E = new Spell.Active(SpellSlot.E, 430); //430 E2 = new Spell.Active(SpellSlot.E, 600); // 600 R = new Spell.Targeted(SpellSlot.R, 375); R2 = new Spell.Targeted(SpellSlot.R, 800); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnAttack; InsecManager.Init(); StateManager.Init(); WardJumper.Init(); Smiter.Init(); Game.OnTick += Game_OnTick; Chat.Print("Fluxy's Lee Sin Buddy Yuklendi Ceviri TekinTR.", System.Drawing.Color.BlueViolet); }
private static void Load_OnLoad(EventArgs a) { if (Player.Instance.Hero != Champion.LeeSin) { return; } menu = MainMenu.AddMenu("Fluxy's LeeSinBuddy", "LeeSinBuddyMenu"); menu.AddGroupLabel("Fluxy's LeeSinBuddy"); menu.AddSeparator(); menu.AddLabel("Made By Fluxy"); menu.AddLabel("fleshlit by finn"); menu.AddLabel("no jquery here :P"); DrawingMenu = menu.AddSubMenu("Drawing Settings", "menuleesin"); DrawingMenu.Add("drawQ1", new CheckBox("Draw Q1", false)); DrawingMenu.Add("drawQ2", new CheckBox("Draw Q2", false)); DrawingMenu.Add("drawW1", new CheckBox("Draw W1", false)); DrawingMenu.Add("drawE1", new CheckBox("Draw E1", false)); DrawingMenu.Add("drawE2", new CheckBox("Draw E2", false)); DrawingMenu.Add("drawR", new CheckBox("Draw R", false)); Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1800, 70); Q2 = new Spell.Active(SpellSlot.Q, 1400); // 1400 W = new Spell.Targeted(SpellSlot.W, 700); E = new Spell.Active(SpellSlot.E, 430); //430 E2 = new Spell.Active(SpellSlot.E, 600); // 600 R = new Spell.Targeted(SpellSlot.R, 375); R2 = new Spell.Targeted(SpellSlot.R, 800); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnAttack; InsecManager.Init(); StateManager.Init(); WardJumper.Init(); Smiter.Init(); Game.OnTick += Game_OnTick; Chat.Print("Fluxy's Lee Sin Buddy Loaded.", System.Drawing.Color.BlueViolet); }
public static bool SmiteQCast(Obj_AI_Base target) { if (target == null) { return(false); } var pred = Program.Q.GetPrediction(target); if (pred.HitChance >= HitChance.High) { Program.Q.Cast(pred.CastPosition); return(true); } if (pred.CollisionObjects.Count() == 1 && Smiter.Smite.IsReady() && Smiter.SmiteMenu["smiteQ"].Cast <CheckBox>().CurrentValue) { var unit = pred.CollisionObjects[0]; if ((unit.IsMinion() || EntityManager.MinionsAndMonsters.CombinedAttackable.Any(a => a.NetworkId == unit.NetworkId)) && unit.Health <= Smiter.GetSmiteDamage() && unit.IsValidTarget(Smiter.Smite.Range)) { Program.Q.Cast(pred.CastPosition); Core.DelayAction(delegate { Smiter.Smite.Cast(unit); }, 250); return(true); } } return(false); }