Пример #1
0
 /// <summary>
 ///     Adds all of the points in the polygon to this instance.
 /// </summary>
 /// <param name="polygon">The Polygon</param>
 public void Add(Polygon polygon)
 {
     foreach (var point in polygon.Points)
     {
         this.Points.Add(point);
     }
 }
Пример #2
0
 private void UpdatePolygon()
 {
     switch (this.SpellData.Type)
     {
         case SkillShotType.SkillshotCircle:
             this.Circle.UpdatePolygon();
             this.Polygon = this.Circle;
             this.Circle.UpdatePolygon(Configs.ExtraEvadeDistance);
             this.EvadePolygon = this.Circle;
             break;
         case SkillShotType.SkillshotLine:
         case SkillShotType.SkillshotMissileLine:
             this.Rectangle.UpdatePolygon();
             this.Polygon = this.Rectangle;
             this.Rectangle.UpdatePolygon(Configs.ExtraEvadeDistance);
             this.EvadePolygon = this.Rectangle;
             break;
         case SkillShotType.SkillshotCone:
             this.Sector.UpdatePolygon();
             this.Polygon = this.Sector;
             this.Sector.UpdatePolygon(Configs.ExtraEvadeDistance);
             this.EvadePolygon = this.Sector;
             break;
         case SkillShotType.SkillshotRing:
             this.Ring.UpdatePolygon();
             this.Polygon = this.Ring;
             this.Ring.UpdatePolygon(Configs.ExtraEvadeDistance);
             this.EvadePolygon = this.Ring;
             break;
         case SkillShotType.SkillshotArc:
             this.Arc.UpdatePolygon();
             this.Polygon = this.Arc;
             this.Arc.UpdatePolygon(Configs.ExtraEvadeDistance);
             this.EvadePolygon = this.Arc;
             break;
     }
 }
Пример #3
0
        /// <summary>
        ///     Converts a list of <see cref="IntPoint" />s to a <see cref="Polygon" />
        /// </summary>
        /// <param name="list">List of <see cref="Polygon" /></param>
        /// <returns>Polygon made up of <see cref="IntPoint" />s</returns>
        public static Polygon ToPolygon(this List<IntPoint> list)
        {
            var polygon = new Polygon();
            foreach (var point in list)
            {
                polygon.Add(new Vector2(point.X, point.Y));
            }

            return polygon;
        }