public void merge(RectZone inOtherZone) { _unityBounds.Encapsulate(inOtherZone._unityBounds); }
public bool isCollide(RectZone inOtherZone) { return(_unityBounds.Intersects(inOtherZone._unityBounds)); }
public void setFocusZone(LazyMap.RectZone inZone) { _focusZone = inZone; elementsFocusZoneUpdate(); }