Пример #1
0
        public static bool FindBobberAndClick(bool waitForLoot)
        {
            PGameObject bobber = null;

            Thread.Sleep(1000);
            _triedWorldToScreen   = false;
            _saidSomethingManager = false;
            _tryingSearch         = false;
            while (ObjectManager.MyPlayer.IsCasting)
            {
                if (bobber != null)
                {
                    if (!_saidSomethingManager)
                    {
                        Logging.Write("Located bobber in objectmanager");
                        _saidSomethingManager = true;
                    }
                    if (LazySettings.BackgroundMode)
                    {
                        if (bobber.IsBobbing)
                        {
                            bobber.Interact(false);
                            Thread.Sleep(1500);
                            if (waitForLoot)
                            {
                                while (ObjectManager.MyPlayer.LootWinOpen && !TimeOut.IsReady)
                                {
                                    Thread.Sleep(100);
                                }
                                Thread.Sleep(1300);
                            }
                            return(true);
                        }
                    }
                    else
                    {
                        if (!Memory.ReadObject(Memory.BaseAddress + (uint)Pointers.Globals.MouseOverGUID, typeof(ulong)).Equals(bobber.GUID))
                        {
                            if (!_triedWorldToScreen)
                            {
                                Logging.Write("Trying world to screen");
                                FindTheBobber(bobber.Location, bobber.GUID);
                                _triedWorldToScreen = true;
                            }
                            else
                            {
                                if (!_tryingSearch)
                                {
                                    Logging.Write("Trying search");
                                    _tryingSearch = true;
                                }
                                FindBobberSearch();
                            }
                            Thread.Sleep(100);
                        }
                        else
                        {
                            if (bobber.IsBobbing)
                            {
                                KeyHelper.SendKey("InteractWithMouseOver");
                                Thread.Sleep(1500);
                                if (waitForLoot)
                                {
                                    while (ObjectManager.MyPlayer.LootWinOpen && !TimeOut.IsReady)
                                    {
                                        Thread.Sleep(100);
                                    }
                                    Thread.Sleep(1300);
                                }
                                return(true);
                            }
                        }
                    }
                    Thread.Sleep(1000);
                }
                else
                {
                    bobber = Bobber();
                }
                Thread.Sleep(100);
            }
            return(false);
        }