Пример #1
0
        protected void HandleFileList(LauncherPacket Packet)
        {
            string File = Packet.ReadString();
            string Hash = Packet.ReadString();
            long   Size = Packet.ReadLong();

            List.Add(new Client.File {
                Filename = File, Hash = Hash, Size = Size
            });
            App.SyncCallback(() => FileInfoReceived(null, EventArgs.Empty));
            LauncherClient.SendListRequest();
        }
Пример #2
0
 protected void HandleServerInformation(LauncherPacket Packet)
 {
     SiteLink             = Packet.ReadString();
     RegisterLink         = Packet.ReadString();
     NewsLink             = Packet.ReadString();
     UpdateLink           = Packet.ReadString();
     GameExecutable       = Packet.ReadString();
     GameParameters       = Packet.ReadString();
     GameWorkingDirectory = Packet.ReadString();
 }