public Creature(string name, string id, int level, Vitals vitals, bool isPlayer, MagicLearned magic, ElementalResistance eRes, PhysicalResistance pRes) { this.name = name; this.id = id; this.level = level; this.vitals = vitals; this.isPlayer = isPlayer; this.magic = magic; this.eRes = eRes; this.pRes = pRes; }
public Vitals AdjustVitals(Vitals baseVitals) { //int multiplier = 15; //Random rnd = new Random(); Vitals newVitals = baseVitals; newVitals.hpmax = AdjustStat(baseVitals.hpmax); newVitals.hp = newVitals.hpmax; newVitals.mpmax = AdjustStat(baseVitals.mpmax); newVitals.mp = newVitals.mpmax; newVitals.atk = AdjustStat(baseVitals.atk); newVitals.def = AdjustStat(baseVitals.def); newVitals.speed = AdjustStat(baseVitals.speed); return(newVitals); }