Пример #1
0
    public static int _bind_gotoAndPlay_overload_2(Lua.lua_State L)
    {
        LWF.Movie self    = Luna_LWF_Movie.check(L, 1);
        int       frameNo = (int)Lua.lua_tonumber(L, 2);

        try {
            self.GotoAndPlay(frameNo);
        } catch (Exception e) { Lua.luaL_error(L, new Lua.CharPtr(e.ToString())); }
        return(0);
    }
Пример #2
0
    public static int _bind_gotoAndPlay_overload_1(Lua.lua_State L)
    {
        LWF.Movie self  = Luna_LWF_Movie.check(L, 1);
        string    label = Lua.lua_tostring(L, 2).ToString();

        try {
            self.GotoAndPlay(label);
        } catch (Exception e) { Lua.luaL_error(L, new Lua.CharPtr(e.ToString())); }
        return(0);
    }