TypeName() абстрактный публичный Метод

abstract public TypeName ( ) : string
Результат string
Пример #1
0
        public void DebugDump(TextWriter writer, Story story)
        {
            if (OwnerNode != null && OwnerNode.Name.Length > 0)
            {
                writer.Write("{0}/{1}", OwnerNode.Name, OwnerNode.NameIndex);
            }
            else if (OwnerNode != null)
            {
                writer.Write("<{0}>", OwnerNode.TypeName());
            }
            else
            {
                writer.Write("(Not owned)");
            }

            writer.Write(" @ {0:X}: ", FactsPosition);
            Parameters.DebugDump(writer, story);

            writer.WriteLine("");
            writer.WriteLine("    Facts: ");
            foreach (var fact in Facts)
            {
                writer.Write("        ");
                fact.DebugDump(writer, story);
                writer.WriteLine();
            }
        }
Пример #2
0
 public void Visit(Node node)
 {
     writer.WritePropertyName("type");
     writer.WriteValue(node.TypeName());
     writer.WritePropertyName("name");
     writer.WriteValue(node.Name);
     writer.WritePropertyName("numParams");
     writer.WriteValue(node.NumParams);
     writer.WritePropertyName("nodeDb");
     Visit(node.DatabaseRef);
 }
Пример #3
0
        public void DebugDump(TextWriter writer, Story story)
        {
            writer.Write("Adapter - ");
            if (OwnerNode != null && OwnerNode.Name.Length > 0)
            {
                writer.WriteLine("Node {0}({1})", OwnerNode.Name, OwnerNode.NumParams);
            }
            else if (OwnerNode != null)
            {
                writer.WriteLine("Node <{0}>", OwnerNode.TypeName());
            }
            else
            {
                writer.WriteLine("(Not owned)");
            }

            if (Constants.Logical.Count > 0)
            {
                writer.Write("    Constants: ");
                Constants.DebugDump(writer, story);
                writer.WriteLine("");
            }

            if (LogicalIndices.Count > 0)
            {
                writer.Write("    Logical indices: ");
                foreach (var index in LogicalIndices)
                {
                    writer.Write("{0}, ", index);
                }
                writer.WriteLine("");
            }

            if (LogicalToPhysicalMap.Count > 0)
            {
                writer.Write("    Logical to physical mappings: ");
                foreach (var pair in LogicalToPhysicalMap)
                {
                    writer.Write("{0} -> {1}, ", pair.Key, pair.Value);
                }
                writer.WriteLine("");
            }
        }
Пример #4
0
        private void LoadStory(Stream s)
        {
            var reader = new StoryReader();

            _story = reader.Read(s);

            databaseSelectorCb.Items.Clear();
            foreach (KeyValuePair <uint, Database> database in _story.Databases)
            {
                var  name  = "(Unnamed)";
                Node owner = database.Value.OwnerNode;
                if (owner != null)
                {
                    name = owner.Name.Length > 0 ? $"{owner.Name}({owner.NumParams})" : $"<{owner.TypeName()}>";
                }

                name += $" #{database.Key} ({database.Value.Facts.Count} rows)";

                databaseSelectorCb.Items.Add(name);

                if (databaseSelectorCb.Items.Count > 0)
                {
                    databaseSelectorCb.SelectedIndex = 0;
                }
            }
        }