private Dictionary <uint, Goal> ReadGoals(OsiReader reader, Story story) { var goals = new Dictionary <uint, Goal>(); var count = reader.ReadUInt32(); while (count-- > 0) { var goal = new Goal(story); goal.Read(reader); goals.Add(goal.Index, goal); } return(goals); }
private Dictionary<uint, Goal> ReadGoals(OsiReader reader) { var goals = new Dictionary<uint, Goal>(); var count = reader.ReadUInt32(); while (count-- > 0) { var goal = new Goal(); goal.Read(reader); goals.Add(goal.Index, goal); } return goals; }