Пример #1
0
 public static void connectFrom(IOPoint sender)
 {
     if (!Connecting)
     {
         conn = new Connector();
         CrossConnect(conn.InputPoint, sender, true);
         /*
         if (Support.IsLogicGate1(ctl))
         {
             CrossConnect(conn.InputPoint, ((LogicGate1)ctl).OutputPoint, true);
         }
         else if (Support.IsLogicGate2(ctl))
         {
             CrossConnect(conn.InputPoint, ((LogicGate2)ctl).OutputPoint, true);
         }
         else if (Support.IsNibble(ctl))
         {
             Nibble g = (Nibble)ctl;
             switch (type)
             {
                 case "output1": CrossConnect(conn.InputPoint, g.OutputPoint1, true); break;
                 case "output2": CrossConnect(conn.InputPoint, g.OutputPoint2, true); break;
                 case "output3": CrossConnect(conn.InputPoint, g.OutputPoint3, true); break;
                 case "output4": CrossConnect(conn.InputPoint, g.OutputPoint4, true); break;
             }
         }
         */
         Connecting = true;
     }
 }
Пример #2
0
 public static void CancelConnection()
 {
     foreach (IOPoint iop in conn.InputPoint.Connected)
     {
         iop.Connecting = false;
         iop.Connected.Remove(conn.InputPoint);
         //((Bit)iop.Parent).CancelConnection();
     }
     conn = null;
     Connecting = false;
 }
Пример #3
0
        public static void connectTo(IOPoint sender)
        {
            if (Connecting)
            {
                /*
                if (Support.IsLogicGate1(ctl))
                {
                    CrossConnect(((LogicGate1)ctl).InputPoint, conn.OutputPoint);
                }
                else if (Support.IsLogicGate2(ctl))
                {
                    switch (type)
                    {
                        case "input1": CrossConnect(((LogicGate2)ctl).InputPoint1, conn.OutputPoint); break;
                        case "input2": CrossConnect(((LogicGate2)ctl).InputPoint2, conn.OutputPoint); break;
                    }
                }
                else if (Support.IsNibble(ctl))
                {
                    switch (type)
                    {
                        case "input1": CrossConnect(((Nibble)ctl).InputPoint1, conn.OutputPoint); break;
                        case "input2": CrossConnect(((Nibble)ctl).InputPoint2, conn.OutputPoint); break;
                        case "input3": CrossConnect(((Nibble)ctl).InputPoint3, conn.OutputPoint); break;
                        case "input4": CrossConnect(((Nibble)ctl).InputPoint4, conn.OutputPoint); break;
                    }
                    ((Nibble)ctl).CheckConnections();
                }
                */

                CrossConnect(conn.OutputPoint, sender);
                foreach (IOPoint iop in conn.InputPoint.Connected)
                {
                    iop.Connecting = false;
                }

                connections.Add(conn);
                conn.Input = conn.InputPoint.Connected[0].IO;
                conn = null;
                Connecting = false;
            }
        }