private void LogoGraphicUpdate() { logoTileset = new Tileset(Model.WorldMapLogoTileset, Model.WorldMapLogos, logoPalette, 16, 16, TilesetType.WorldMapLogo); SetBannerImage(); this.Modified = true; }
private void GraphicUpdate() { this.tileset = new Tileset(tileset_bytes, Model.WorldMapGraphics, palettes, 16, 16, TilesetType.WorldMap); SetWorldMapImage(); LoadTileEditor(); }