Пример #1
0
 public bool isFadeType(TourEvent.Type type)
 {
     if (type == TourEvent.Type.fadeInHighlight ||
         type == TourEvent.Type.fadeOutHighlight ||
         type == TourEvent.Type.fadeInMedia ||
         type == TourEvent.Type.fadeOutMedia ||
         type == TourEvent.Type.fadeInMSI ||
         type == TourEvent.Type.fadeOutMSI ||
         type == TourEvent.Type.fadeInPath ||
         type == TourEvent.Type.fadeOutPath)
         return true;
     return false;
 }
Пример #2
0
 public void insertTourEvent(TourEvent te, Timeline timeline, double beginTime)
 {
     foreach (timelineInfo ti in timeLineList)
     {
         if (ti.timeline.Equals(timeline))
         {
             addTourEvent(ti, te, ti.lengthSV, beginTime, te.duration);
         }
     }
 }
Пример #3
0
        public void addTourEvent(timelineInfo timelineInfoStruct, TourEvent tourEvent, ScatterView timelineSV, double beginTime, double duration)
        {
            ScatterViewItem currentSVI = new ScatterViewItem();
            currentSVI.MinWidth = 10; // don't want it to disappear, but still need it to be touchable (even if resolution is as low as 1024 x 768)
            currentSVI.MinHeight = 10;
            currentSVI.Width = duration * (timelineWidth / timelineLength);
            currentSVI.Height = timelineHeight - 7;
            currentSVI.Background = new SolidColorBrush(Colors.Transparent);
            currentSVI.Orientation = 0;
            currentSVI.CanRotate = false;
            currentSVI.Deceleration = double.NaN; // disables inertia
            currentSVI.Center = new Point((beginTime * (timelineWidth / timelineLength)) + (currentSVI.Width / 2), (timelineHeight / 2) - 2);
            currentSVI.Opacity = .7;
            currentSVI.ContainerManipulationCompleted += new ContainerManipulationCompletedEventHandler(tourEventSVI_ContainerManipulationCompleted);
            currentSVI.PreviewTouchUp += new EventHandler<TouchEventArgs>(tourEventSVI_PreviewTouchUp);
            currentSVI.PreviewMouseUp += new MouseButtonEventHandler(tourEventSVI_PreviewTouchUp);
            currentSVI.PreviewMouseDown += tourEventSVI_PreviewMouseDown;

            DependencyPropertyDescriptor dpd1 = DependencyPropertyDescriptor.FromProperty(ScatterViewItem.CenterProperty, typeof(ScatterViewItem));
            dpd1.AddValueChanged(currentSVI, tourEventCenterChanged);

            tourEventInfo currentAnimInfo = new tourEventInfo();
            currentAnimInfo.timelineInfoStruct = timelineInfoStruct;
            currentAnimInfo.beginTime = beginTime;
            currentAnimInfo.tourEvent = tourEvent;
            currentAnimInfo.centerY = (timelineHeight / 2) - 2;
            currentAnimInfo.centerX = (beginTime * (timelineWidth / timelineLength)) + (currentSVI.Width / 2);
            currentAnimInfo.originalLoc = beginTime * (timelineWidth / timelineLength);
            Rectangle r = new Rectangle();
            r.Width = currentSVI.Width;
            r.Height = currentSVI.Height;
            Timeline timeline = timelineInfoStruct.timeline;
            if (tourEvent != null)
            {
                LinearGradientBrush fadeInBrush = new LinearGradientBrush();
                fadeInBrush.StartPoint = new Point(0, 0);
                fadeInBrush.EndPoint = new Point(1, 0);
                fadeInBrush.GradientStops.Add(new GradientStop(Colors.Transparent, 0.0));
                fadeInBrush.GradientStops.Add(new GradientStop((Color)System.Windows.Media.ColorConverter.ConvertFromString("#245c4f"), 0.7));
                fadeInBrush.GradientStops.Add(new GradientStop((Color)System.Windows.Media.ColorConverter.ConvertFromString("#245c4f"), 1.0));
                LinearGradientBrush fadeOutBrush = new LinearGradientBrush();
                fadeOutBrush.StartPoint = new Point(0, 0);
                fadeOutBrush.EndPoint = new Point(1, 0);
                fadeOutBrush.GradientStops.Add(new GradientStop(Colors.Transparent, 1.0));
                fadeOutBrush.GradientStops.Add(new GradientStop((Color)System.Windows.Media.ColorConverter.ConvertFromString("#245c4f"), 0.0));
                fadeOutBrush.GradientStops.Add(new GradientStop((Color)System.Windows.Media.ColorConverter.ConvertFromString("#245c4f"), 0.3));
                switch (tourEvent.type)
                {

                    case TourEvent.Type.fadeInMedia:
                        tourSystem.registerDockableItem((tourEvent as FadeInMediaEvent).media, timeline);
                        r.Fill = fadeInBrush;
                        break;
                    case TourEvent.Type.fadeOutMedia:
                        tourSystem.registerDockableItem((tourEvent as FadeOutMediaEvent).media, timeline);
                        r.Fill = fadeOutBrush;
                        break;
                    case TourEvent.Type.zoomMedia:
                        tourSystem.registerDockableItem((tourEvent as ZoomMediaEvent).media, timeline);
                        r.Fill = (Brush)(new BrushConverter().ConvertFrom("#245c4f"));
                        break;
                    case TourEvent.Type.fadeInPath:
                        r.Fill = fadeInBrush;
                        break;
                    case TourEvent.Type.fadeOutPath:
                        r.Fill = fadeOutBrush;
                        break;
                    case TourEvent.Type.fadeInHighlight:
                        r.Fill = fadeInBrush;
                        break;
                    case TourEvent.Type.fadeOutHighlight:
                        r.Fill = fadeOutBrush;
                        break;
                    case TourEvent.Type.zoomMSI:
                        tourSystem.registerMSI((tourEvent as ZoomMSIEvent).msi, timeline);
                        r.Fill = (Brush)(new BrushConverter().ConvertFrom("#245c4f"));
                        break;
                    default:
                        r.Fill = (Brush)(new BrushConverter().ConvertFrom("#245c4f"));
                        break;

                }
            }
            else
            {
                r.Fill = (Brush)(new BrushConverter().ConvertFrom("#245c4f"));
            }
            currentSVI.Content = r;

            currentAnimInfo.r = r;
            currentSVI.Tag = currentAnimInfo;
            if (tourEvent == null)
                currentSVI.IsManipulationEnabled = false;
            currentSVI.PreviewMouseWheel +=new MouseWheelEventHandler(currentSVI_PreviewMouseWheel);
            currentSVI.SizeChanged += new SizeChangedEventHandler(tourEventSVI_SizeChanged);

            timelineSV.Items.Add(currentSVI);
        }
Пример #4
0
 public void addTimelineAndEventPostInit(Timeline timeline, BiDictionary<double, TourEvent> tourTL_dict, String title, TourEvent te, double beginTime, double duration)
 {
     TourAuthoringUI.timelineInfo tli = addTimeline(timeline, tourTL_dict, title, getNextPos());
     addTourEvent(tli, te, tli.lengthSV, beginTime, duration);
     timelineCount += 1;
     updateTLSize();
 }
Пример #5
0
        public void addAudioEvent(timelineInfo timelineInfoStruct, TourEvent tourEvent, ScatterView timelineSV, double beginTime, double duration)
        {
            ScatterViewItem currentSVI = new ScatterViewItem();
            currentSVI.MinWidth = 10; // don't want it to disappear, but still need it to be touchable (even if resolution is as low as 1024 x 768)
            currentSVI.MinHeight = 10;
            currentSVI.Width = duration * (timelineWidth / timelineLength);
            currentSVI.Height = timelineHeight - 7;
            currentSVI.Background = new SolidColorBrush(Colors.Transparent);
            currentSVI.Orientation = 0;
            currentSVI.CanRotate = false;
            currentSVI.Deceleration = double.NaN; // disables inertia
            currentSVI.Center = new Point((beginTime * (timelineWidth / timelineLength)) + (currentSVI.Width / 2), (timelineHeight / 2) - 2);
            currentSVI.Opacity = .7;
            currentSVI.ContainerManipulationCompleted += new ContainerManipulationCompletedEventHandler(tourAudioEventSVI_ContainerManipulationCompleted);
            currentSVI.PreviewTouchUp += new EventHandler<TouchEventArgs>(tourEventSVI_PreviewTouchUp);
            currentSVI.PreviewMouseUp += new MouseButtonEventHandler(tourEventSVI_PreviewTouchUp);

            currentSVI.PreviewTouchUp += new EventHandler<TouchEventArgs>(tourAudioEventSVI_PreviewTouchUp);
            currentSVI.PreviewMouseUp += new MouseButtonEventHandler(tourAudioEventSVI_PreviewTouchUp);
            currentSVI.SizeChanged += new SizeChangedEventHandler(tourEventSVI_SizeChanged);
            currentSVI.PreviewMouseWheel += new MouseWheelEventHandler(currentAudioSVI_PreviewMouseWheel);
            DependencyPropertyDescriptor dpd1 = DependencyPropertyDescriptor.FromProperty(ScatterViewItem.CenterProperty, typeof(ScatterViewItem));
            dpd1.AddValueChanged(currentSVI, tourAudioEventCenterChanged);

            tourEventInfo currentAnimInfo = new tourEventInfo();
            currentAnimInfo.timelineInfoStruct = timelineInfoStruct;
            currentAnimInfo.beginTime = beginTime;
            currentAnimInfo.tourEvent = tourEvent;
            currentAnimInfo.centerY = (timelineHeight / 2) - 2;
            currentAnimInfo.centerX = (beginTime * (timelineWidth / timelineLength)) + (currentSVI.Width / 2);
            currentAnimInfo.originalLoc = beginTime * (timelineWidth / timelineLength);
            Rectangle r = new Rectangle();
            r.Width = currentSVI.Width;
            r.Height = currentSVI.Height;

            r.Fill = (Brush)(new BrushConverter().ConvertFrom("#245c4f"));

            currentSVI.Content = r;

            currentAnimInfo.r = r;
            currentSVI.Tag = currentAnimInfo;

            timelineSV.Items.Add(currentSVI);
        }
Пример #6
0
        /// <summary>
        /// Adding of animations for each TourEvent during loading of tourDict --> tourStoryboard
        /// </summary>
        /// <param name="tourParallelTL"></param>
        /// <param name="tourEvent"></param>
        /// <param name="timerCount"></param>
        public void addAnim(TourParallelTL tourParallelTL, TourEvent tourEvent, double timerCount)
        {
            switch (tourEvent.type)
            {
                case TourEvent.Type.fadeInMedia:
                    FadeInMediaEvent fadeInMediaEvent = (FadeInMediaEvent)tourEvent;

                    // used to use MSI points, but now using screen points -- see artwork mode documentation in Google Doc
                    Point mediaPoint = new Point();
                    mediaPoint.X = fadeInMediaEvent.fadeInMediaToScreenPointX;
                    mediaPoint.Y = fadeInMediaEvent.fadeInMediaToScreenPointY;

                    double initialScale = fadeInMediaEvent.absoluteScale;

                    DockableItem fadeInMediaItem = fadeInMediaEvent.media;
                    fadeInMediaItem.ApplyAnimationClock(DockableItem.CenterProperty, null);
                    fadeInMediaItem.Center = mediaPoint;
                    fadeInMediaItem.Width = fadeInMediaItem.image.Source.Width * initialScale;
                    fadeInMediaItem.Height = fadeInMediaItem.image.Source.Height * initialScale;
                    fadeInMediaItem.Orientation = 0;

                    DoubleAnimation fadeInMediaWidth = new DoubleAnimation(fadeInMediaItem.Width, fadeInMediaItem.Width, new Duration(TimeSpan.FromSeconds(0.0)));
                    Storyboard.SetTarget(fadeInMediaWidth, fadeInMediaItem);
                    Storyboard.SetTargetProperty(fadeInMediaWidth, new PropertyPath(DockableItem.WidthProperty));
                    fadeInMediaWidth.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInMediaWidth);

                    DoubleAnimation fadeInMediaHeight = new DoubleAnimation(fadeInMediaItem.Height, fadeInMediaItem.Height, new Duration(TimeSpan.FromSeconds(0.0)));
                    Storyboard.SetTarget(fadeInMediaHeight, fadeInMediaItem);
                    Storyboard.SetTargetProperty(fadeInMediaHeight, new PropertyPath(DockableItem.HeightProperty));
                    fadeInMediaHeight.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInMediaHeight);

                    PointAnimation fadeInMediaCenter = new PointAnimation(fadeInMediaItem.Center, fadeInMediaItem.Center, new Duration(TimeSpan.FromSeconds(0.0)));
                    Storyboard.SetTarget(fadeInMediaCenter, fadeInMediaItem);
                    Storyboard.SetTargetProperty(fadeInMediaCenter, new PropertyPath(DockableItem.CenterProperty));
                    fadeInMediaCenter.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInMediaCenter);

                    ObjectAnimationUsingKeyFrames fadeInMediaAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeInMediaAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeInMediaAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Visible, new TimeSpan(0, 0, 0));
                    fadeInMediaAnim_vis.KeyFrames.Add(fadeInMediaAnim_vis_kf1);
                    Storyboard.SetTarget(fadeInMediaAnim_vis, fadeInMediaItem);
                    Storyboard.SetTargetProperty(fadeInMediaAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeInMediaAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInMediaAnim_vis);

                    DoubleAnimation fadeInMediaAnim = new DoubleAnimation(0.0, 1.0, new Duration(TimeSpan.FromSeconds(fadeInMediaEvent.duration)));
                    Storyboard.SetTarget(fadeInMediaAnim, fadeInMediaItem);
                    Storyboard.SetTargetProperty(fadeInMediaAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeInMediaAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInMediaAnim);

                    break;

                case TourEvent.Type.fadeOutMedia:
                    FadeOutMediaEvent fadeOutMediaEvent = (FadeOutMediaEvent)tourEvent;

                    DockableItem fadeOutMediaItem = fadeOutMediaEvent.media;
                    fadeOutMediaItem.ApplyAnimationClock(DockableItem.CenterProperty, null);
                    DoubleAnimation fadeOutMediaAnim = new DoubleAnimation(1.0, 0.0, new Duration(TimeSpan.FromSeconds(fadeOutMediaEvent.duration)));
                    Storyboard.SetTarget(fadeOutMediaAnim, fadeOutMediaItem);
                    Storyboard.SetTargetProperty(fadeOutMediaAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeOutMediaAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeOutMediaAnim);

                    ObjectAnimationUsingKeyFrames fadeOutMediaAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeOutMediaAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeOutMediaAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Hidden, new TimeSpan(0, 0, 0));
                    fadeOutMediaAnim_vis.KeyFrames.Add(fadeOutMediaAnim_vis_kf1);
                    Storyboard.SetTarget(fadeOutMediaAnim_vis, fadeOutMediaItem);
                    Storyboard.SetTargetProperty(fadeOutMediaAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeOutMediaAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount + fadeOutMediaEvent.duration);
                    tourParallelTL.Children.Add(fadeOutMediaAnim_vis);

                    break;
                case TourEvent.Type.zoomMedia:
                    ZoomMediaEvent zoomMediaEvent = (ZoomMediaEvent)tourEvent;

                    DockableItem zoomMediaItem = zoomMediaEvent.media;
                    zoomMediaItem.ApplyAnimationClock(DockableItem.CenterProperty, null);
                    double targetMediaScale = zoomMediaEvent.absoluteScale;

                    DoubleAnimation zoomWidth = new DoubleAnimation(zoomMediaItem.image.Source.Width * targetMediaScale, new Duration(TimeSpan.FromSeconds(zoomMediaEvent.duration)));
                    Storyboard.SetTarget(zoomWidth, zoomMediaItem);
                    Storyboard.SetTargetProperty(zoomWidth, new PropertyPath(DockableItem.WidthProperty));
                    zoomWidth.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(zoomWidth);

                    DoubleAnimation zoomHeight = new DoubleAnimation(zoomMediaItem.image.Source.Height * targetMediaScale, new Duration(TimeSpan.FromSeconds(zoomMediaEvent.duration)));
                    Storyboard.SetTarget(zoomHeight, zoomMediaItem);
                    Storyboard.SetTargetProperty(zoomHeight, new PropertyPath(DockableItem.HeightProperty));
                    zoomHeight.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(zoomHeight);

                    // used to use MSI points, but now using screen points -- see artwork mode documentation in Google Doc
                    Point zoomEndPoint = new Point();
                    zoomEndPoint.X = zoomMediaEvent.zoomMediaToScreenPointX;
                    zoomEndPoint.Y = zoomMediaEvent.zoomMediaToScreenPointY;

                    PointAnimation zoomMediaPan = new PointAnimation(zoomEndPoint, new Duration(TimeSpan.FromSeconds(zoomMediaEvent.duration)), FillBehavior.HoldEnd);
                    Storyboard.SetTarget(zoomMediaPan, zoomMediaItem);
                    Storyboard.SetTargetProperty(zoomMediaPan, new PropertyPath(DockableItem.CenterProperty));
                    zoomMediaPan.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(zoomMediaPan);

                    break;
                case TourEvent.Type.zoomMSI:
                    ZoomMSIEvent zoomMSIEvent = (ZoomMSIEvent)tourEvent;

                    double targetMSIScale = zoomMSIEvent.absoluteScale;

                    Point zoomToMSIPoint = new Point(zoomMSIEvent.zoomToMSIPointX, zoomMSIEvent.zoomToMSIPointY);

                    // new
                    ZoomableCanvas zoomMSI_canvas = zoomMSIEvent.msi.GetZoomableCanvas;
                    targetMSIScale = zoomMSIEvent.msi.ClampTargetScale(targetMSIScale);

                    Point targetOffset = new Point(zoomToMSIPoint.X, zoomToMSIPoint.Y);

                    PointAnimation zoomMSI_pan = new PointAnimation(targetOffset, new Duration(TimeSpan.FromSeconds(zoomMSIEvent.duration)));
                    Storyboard.SetTarget(zoomMSI_pan, zoomMSI_canvas);
                    Storyboard.SetTargetProperty(zoomMSI_pan, new PropertyPath(ZoomableCanvas.OffsetProperty));
                    zoomMSI_pan.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(zoomMSI_pan);

                    DoubleAnimation zoomMSI_scale = new DoubleAnimation(targetMSIScale, new Duration(TimeSpan.FromSeconds(zoomMSIEvent.duration)));
                    zoomMSI_scale.CurrentStateInvalidated += new EventHandler(ZoomMSI_scale_CurrentStateInvalidated);
                    Storyboard.SetTarget(zoomMSI_scale, zoomMSI_canvas);
                    Storyboard.SetTargetProperty(zoomMSI_scale, new PropertyPath(ZoomableCanvas.ScaleProperty));
                    zoomMSI_scale.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(zoomMSI_scale);

                    break;
                case TourEvent.Type.fadeInPath:
                    FadeInPathEvent fadeInPathEvent = (FadeInPathEvent)tourEvent;

                    // used to use MSI points, but now using screen points -- see artwork mode documentation in Google Doc

                    SurfaceInkCanvas fadeInPathItem = fadeInPathEvent.inkCanvas;
                    fadeInPathItem.Opacity = 0.0;

                    ObjectAnimationUsingKeyFrames fadeInPathAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeInPathAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeInPathAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Visible, new TimeSpan(0, 0, 0));
                    fadeInPathAnim_vis.KeyFrames.Add(fadeInPathAnim_vis_kf1);
                    Storyboard.SetTarget(fadeInPathAnim_vis, fadeInPathItem);
                    Storyboard.SetTargetProperty(fadeInPathAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeInPathAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInPathAnim_vis);
                    fadeInPathAnim_vis.FillBehavior = FillBehavior.Stop;

                    DoubleAnimation fadeInPathAnim = new DoubleAnimation(0.0, 1.0, new Duration(TimeSpan.FromSeconds(fadeInPathEvent.duration)));
                    Storyboard.SetTarget(fadeInPathAnim, fadeInPathItem);
                    Storyboard.SetTargetProperty(fadeInPathAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeInPathAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInPathAnim);
                    //fadeInPathAnim.FillBehavior = FillBehavior.Stop;

                    break;
                case TourEvent.Type.fadeOutPath:
                    FadeOutPathEvent fadeOutPathEvent = (FadeOutPathEvent)tourEvent;

                    SurfaceInkCanvas fadeOutPathItem = fadeOutPathEvent.inkCanvas;
                    DoubleAnimation fadeOutPathAnim = new DoubleAnimation(1.0, 0.0, new Duration(TimeSpan.FromSeconds(fadeOutPathEvent.duration)));
                    Storyboard.SetTarget(fadeOutPathAnim, fadeOutPathItem);
                    Storyboard.SetTargetProperty(fadeOutPathAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeOutPathAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeOutPathAnim);

                    ObjectAnimationUsingKeyFrames fadeOutPathAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeOutPathAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeOutPathAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Hidden, new TimeSpan(0, 0, 0));
                    fadeOutPathAnim_vis.KeyFrames.Add(fadeOutPathAnim_vis_kf1);
                    Storyboard.SetTarget(fadeOutPathAnim_vis, fadeOutPathItem);
                    Storyboard.SetTargetProperty(fadeOutPathAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeOutPathAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount + fadeOutPathEvent.duration);
                    tourParallelTL.Children.Add(fadeOutPathAnim_vis);

                    break;

                case TourEvent.Type.fadeInHighlight:

                    FadeInHighlightEvent fadeInHighlightEvent = (FadeInHighlightEvent)tourEvent;

                    // used to use MSI points, but now using screen points -- see artwork mode documentation in Google Doc

                    SurfaceInkCanvas fadeInHighlightItem = fadeInHighlightEvent.inkCanvas;
                    fadeInHighlightItem.Opacity = 0.0;

                    ObjectAnimationUsingKeyFrames fadeInHighlightAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeInHighlightAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeInHighlightAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Visible, new TimeSpan(0, 0, 0));
                    fadeInHighlightAnim_vis.KeyFrames.Add(fadeInHighlightAnim_vis_kf1);
                    Storyboard.SetTarget(fadeInHighlightAnim_vis, fadeInHighlightItem);
                    Storyboard.SetTargetProperty(fadeInHighlightAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeInHighlightAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInHighlightAnim_vis);
                    fadeInHighlightAnim_vis.FillBehavior = FillBehavior.Stop;

                    DoubleAnimation fadeInHighlightAnim = new DoubleAnimation(0.0, fadeInHighlightEvent.opacity, new Duration(TimeSpan.FromSeconds(fadeInHighlightEvent.duration)));
                    Storyboard.SetTarget(fadeInHighlightAnim, fadeInHighlightItem);
                    Storyboard.SetTargetProperty(fadeInHighlightAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeInHighlightAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeInHighlightAnim);

                    break;
                case TourEvent.Type.fadeOutHighlight:
                    FadeOutHighlightEvent fadeOutHighlightEvent = (FadeOutHighlightEvent)tourEvent;

                    SurfaceInkCanvas fadeOutHighlightItem = fadeOutHighlightEvent.inkCanvas;
                    DoubleAnimation fadeOutHighlightAnim = new DoubleAnimation(fadeOutHighlightEvent.opacity, 0.0, new Duration(TimeSpan.FromSeconds(fadeOutHighlightEvent.duration)));
                    Storyboard.SetTarget(fadeOutHighlightAnim, fadeOutHighlightItem);
                    Storyboard.SetTargetProperty(fadeOutHighlightAnim, new PropertyPath(DockableItem.OpacityProperty));
                    fadeOutHighlightAnim.BeginTime = TimeSpan.FromSeconds(timerCount);
                    tourParallelTL.Children.Add(fadeOutHighlightAnim);

                    ObjectAnimationUsingKeyFrames fadeOutHighlightAnim_vis = new ObjectAnimationUsingKeyFrames();
                    fadeOutHighlightAnim_vis.Duration = new TimeSpan(0, 0, 0);
                    DiscreteObjectKeyFrame fadeOutHighlightAnim_vis_kf1 = new DiscreteObjectKeyFrame(Visibility.Hidden, new TimeSpan(0, 0, 0));
                    fadeOutHighlightAnim_vis.KeyFrames.Add(fadeOutHighlightAnim_vis_kf1);
                    Storyboard.SetTarget(fadeOutHighlightAnim_vis, fadeOutHighlightItem);
                    Storyboard.SetTargetProperty(fadeOutHighlightAnim_vis, new PropertyPath(DockableItem.VisibilityProperty));
                    fadeOutHighlightAnim_vis.BeginTime = TimeSpan.FromSeconds(timerCount + fadeOutHighlightEvent.duration);
                    tourParallelTL.Children.Add(fadeOutHighlightAnim_vis);

                    break;
                default:
                    break;
            }
        }