public Player(string file) { Logger = NLog.LogManager.GetCurrentClassLogger(); Memory = new L2Apf.Memory(file); Api = new Server.Script.Api() { Config = new Model.LoginServer() { Address = Memory.Config.Address, Port = Memory.Config.Port, Protocol = Memory.Config.Protocol, Token = Memory.Config.Token } }; Ai = new Ai._Blob(Api, Memory); }