void Awake() { rend = GetComponent <Renderer>(); placeable = transform.parent.GetComponent <Placeable>(); placeableManager = PlaceableManager.Instance; placerLayer = LayerMask.GetMask("Placers"); col = GetComponent <BoxCollider>(); mask = LayerMask.GetMask("Tiles"); }
// // Start is called before the first frame update void Awake() { placeableManager = PlaceableManager.Instance; }