Пример #1
0
 public void Restart()
 {
     xcord             = 260;
     timer             = 0;
     vel               = 4;
     enemies           = new List <Enemy>();
     startGame         = false;
     oldkb             = Keyboard.GetState();
     instructionScreen = false;
     healthBar         = new Rectangle(20, 20, 200, 20);
     health            = new hp(1.0);
     color             = Color.Green;
     gameOver          = false;
     background        = Color.CornflowerBlue;
     deathPlayed       = false;
 }
Пример #2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     xcord             = 260;
     timer             = 0;
     kickTimer         = 0;
     vel               = 4;
     enemies           = new List <Enemy>();
     startGame         = false;
     oldkb             = Keyboard.GetState();
     instructionScreen = false;
     healthBar         = new Rectangle(20, 20, 200, 20);
     health            = new hp(1.0);
     color             = Color.Green;
     gameOver          = false;
     deathPlayed       = false;
     background        = Color.CornflowerBlue;
     base.Initialize();
 }