static void Main(string[] args) { // create tyre Tyre tyre1 = new Tyre { Name = "Nokia", Type = "Nasta", Size = "185R14" }; Tyre tyre2 = new Tyre { Name = "GoodYear", Type = "Summer", Size = "225R17" }; Tyre tyre3 = new Tyre { Name = "YokoHama", Type = "Kitka", Size = "185R13" }; Engine engine1 = new Engine { Name = "Nissan", Type = "Bensiin", Size = "1.5L" }; Engine engine2 = new Engine { Name = "Ford", Type = "Diesel", Size = "2.0L" }; Vehicle car1 = new Vehicle { Name = "Datsun", Model = "100A" }; Vehicle car2 = new Vehicle { Name = "Ford", Model = "Mondeo" }; car1.AddEngine = (engine1); car1.AddTyre(tyre1); car1.AddTyre(tyre1); car1.AddTyre(tyre3); car1.AddTyre(tyre3); car2.AddEngine = (engine2); car2.AddTyre(tyre2); car2.AddTyre(tyre2); car2.AddTyre(tyre2); car2.AddTyre(tyre2); Console.WriteLine(car1.ToString()); Console.WriteLine(car2.ToString()); Console.WriteLine("Press enter"); Console.ReadLine(); }
public void AddTyre(Tyre tyre) { Tyres.Add(tyre); }