Пример #1
0
        //设置游戏速度
        private void GameSpeedToolStripMenuItem_Click(object sender, EventArgs e)
        {
            SetSpeedDialog dialog = new SetSpeedDialog(this);

            if (dialog.ShowDialog(this) == DialogResult.OK)
            {
                //调整速度
                gameConfig.FinishedOncePauseTime = (int)(150 * Math.Pow(10, dialog.trackBar1.Value / 25.0));
                gameConfig.NoRankPauseTime       = (int)(500 * Math.Pow(10, dialog.trackBar2.Value / 25.0));
                gameConfig.Get8CardsTime         = (int)(100 * Math.Pow(10, dialog.trackBar3.Value / 25.0));
                gameConfig.SortCardsTime         = (int)(100 * Math.Pow(10, dialog.trackBar4.Value / 25.0));
                gameConfig.FinishedThisTime      = (int)(250 * Math.Pow(10, dialog.trackBar5.Value / 25.0));
                gameConfig.TimerDiDa             = (int)(10 * Math.Pow(10, dialog.trackBar6.Value / 25.0));
                timer.Interval = gameConfig.TimerDiDa;
            }
        }
Пример #2
0
 //设置游戏速度
 private void GameSpeedToolStripMenuItem_Click(object sender, EventArgs e)
 {
     SetSpeedDialog dialog = new SetSpeedDialog(this);
     if (dialog.ShowDialog(this) == DialogResult.OK)
     {
         //调整速度
         gameConfig.FinishedOncePauseTime = (int)(150 * Math.Pow(10, dialog.trackBar1.Value / 25.0));
         gameConfig.NoRankPauseTime = (int)(500 * Math.Pow(10, dialog.trackBar2.Value / 25.0));
         gameConfig.Get8CardsTime = (int)(100 * Math.Pow(10, dialog.trackBar3.Value / 25.0));
         gameConfig.SortCardsTime = (int)(100 * Math.Pow(10, dialog.trackBar4.Value / 25.0));
         gameConfig.FinishedThisTime = (int)(250 * Math.Pow(10, dialog.trackBar5.Value / 25.0));
         gameConfig.TimerDiDa = (int)(10 * Math.Pow(10, dialog.trackBar6.Value / 25.0));
         timer.Interval = gameConfig.TimerDiDa;
     }
 }