Пример #1
0
        public static void Load(CommonChampion champion)
        {
            CommonSpell Q = new CommonSpell(SpellSlot.Q, 950, TargetSelector.DamageType.Magical);
            CommonSpell W = new CommonSpell(SpellSlot.W, 625, TargetSelector.DamageType.Magical);
            CommonSpell E = new CommonSpell(SpellSlot.E, 0, TargetSelector.DamageType.Magical);
            CommonSpell R = new CommonSpell(SpellSlot.R, 175, TargetSelector.DamageType.Magical);

            Q.SetSkillshot(0.75f, 200f, 450f, false, SkillshotType.SkillshotCircle);
            W.SetSkillshot(0.25f, 250f, float.MaxValue, false, SkillshotType.SkillshotCone);

            champion.Spells.AddSpell(Q);
            champion.Spells.AddSpell(W);
            champion.Spells.AddSpell(E);
            champion.Spells.AddSpell(R);
        }
Пример #2
0
        public static void Load(CommonChampion akali)
        {
            var Q = new CommonSpell(SpellSlot.Q, 600f, TargetSelector.DamageType.Magical);
            var W = new CommonSpell(SpellSlot.W, 0f, TargetSelector.DamageType.Magical);
            var E = new CommonSpell(SpellSlot.E, 610f, TargetSelector.DamageType.Magical);
            var R = new CommonSpell(SpellSlot.R, 625f, TargetSelector.DamageType.Magical);

            Q.SetTargetted(0.300f, 2500f);
            R.SetSkillshot(0.2f, 175f, float.MaxValue, false, SkillshotType.SkillshotCircle);

            akali.Spells.AddSpell(Q);
            akali.Spells.AddSpell(W);
            akali.Spells.AddSpell(E);
            akali.Spells.AddSpell(R);
        }
Пример #3
0
        public static void Load(CommonChampion champion)
        {
            lucian = champion;

            CommonSpell Q = new CommonSpell(SpellSlot.Q, 675, TargetSelector.DamageType.Physical);
            CommonSpell W = new CommonSpell(SpellSlot.W, 1000, TargetSelector.DamageType.Magical);
            CommonSpell E = new CommonSpell(SpellSlot.E, 425, TargetSelector.DamageType.Physical);
            CommonSpell R = new CommonSpell(SpellSlot.R, 1400, TargetSelector.DamageType.Physical);

            Q.SetTargetted(0.25f, float.MaxValue);
            W.SetSkillshot(0.4f, 150f, 1600, true, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, 1f, float.MaxValue, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.2f, 110f, 2500, true, SkillshotType.SkillshotLine);

            champion.Spells.AddSpell(Q);
            champion.Spells.AddSpell(W);
            champion.Spells.AddSpell(E);
            champion.Spells.AddSpell(R);
        }