Пример #1
0
 void Start()
 {
     onboardingController = GetComponentInParent <BlimpOnboarding>();
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     onboardingController = GetComponentInParent <BlimpOnboarding>();
     blimpController      = GetComponentInParent <BlimpController>();
     characterSwitch      = FindObjectOfType <CharacterSwitch>();
 }