public void init(int tryingToJoinCounty, NewAutoSelectVillageWindow parent)
 {
     this.m_parent = parent;
     base.clearControls();
     this.transparentBackground.Size      = base.Size;
     this.transparentBackground.FillColor = Color.FromArgb(0xff, 0, 0xff);
     base.addControl(this.transparentBackground);
     this.background.Position = new Point(0, 0);
     this.background.Image    = (Image)GFXLibrary.worldSelect_Background;
     this.background.Size     = new Size(this.background.Image.Width, this.background.Image.Height);
     base.addControl(this.background);
     this.backgroundArea.Position = new Point(0, 0);
     this.backgroundArea.Size     = new Size(0x271, 0x29c);
     this.background.addControl(this.backgroundArea);
     if (((Program.mySettings.LanguageIdent == "en") || (Program.mySettings.LanguageIdent == "fr")) || (Program.mySettings.LanguageIdent == "de"))
     {
         this.header1Label.Text            = SK.Text("WorldSelect_Place_Your_Village1", "Place");
         this.header1Label.Position        = new Point(0x6c, 170);
         this.header1Label.Size            = new Size(this.backgroundArea.Width - 200, 150);
         this.header1Label.Font            = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
         this.header1Label.Alignment       = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
         this.header1Label.Color           = ARGBColors.Black;
         this.header1Label.DropShadowColor = ARGBColors.LightGray;
         this.backgroundArea.addControl(this.header1Label);
     }
     this.header2Label.Text            = SK.Text("WorldSelect_Place_Your_Village2", "Your");
     this.header2Label.Position        = new Point(0x6c, 0xd7);
     this.header2Label.Size            = new Size(this.backgroundArea.Width - 200, 150);
     this.header2Label.Font            = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
     this.header2Label.Alignment       = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
     this.header2Label.Color           = ARGBColors.Black;
     this.header2Label.DropShadowColor = ARGBColors.LightGray;
     this.backgroundArea.addControl(this.header2Label);
     this.header3Label.Text            = SK.Text("WorldSelect_Place_Your_Village3", "Village");
     this.header3Label.Position        = new Point(0x6c, 260);
     this.header3Label.Size            = new Size(this.backgroundArea.Width - 200, 150);
     this.header3Label.Font            = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
     this.header3Label.Alignment       = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
     this.header3Label.Color           = ARGBColors.Black;
     this.header3Label.DropShadowColor = ARGBColors.LightGray;
     this.backgroundArea.addControl(this.header3Label);
     this.btnEnterGame.ImageNorm            = (Image)GFXLibrary.worldSelect_random_norm;
     this.btnEnterGame.ImageOver            = (Image)GFXLibrary.worldSelect_random_over;
     this.btnEnterGame.ImageClick           = (Image)GFXLibrary.worldSelect_random_pushed;
     this.btnEnterGame.Position             = new Point(0xc1, 0x13c);
     this.btnEnterGame.Text.Text            = SK.Text("WorldSelect_Random", "Random");
     this.btnEnterGame.TextYOffset          = -2;
     this.btnEnterGame.Text.Color           = ARGBColors.White;
     this.btnEnterGame.Text.DropShadowColor = ARGBColors.Black;
     this.btnEnterGame.Text.Font            = FontManager.GetFont("Arial", 20f, FontStyle.Regular);
     this.btnEnterGame.Text.Position        = new Point(-3, 0);
     this.btnEnterGame.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.enterGameClicked));
     this.btnEnterGame.Enabled         = true;
     this.btnEnterGame.CustomTooltipID = 0x708;
     this.backgroundArea.addControl(this.btnEnterGame);
     this.btnAdvanced.ImageNorm            = (Image)GFXLibrary.worldSelect_manual_norm;
     this.btnAdvanced.ImageOver            = (Image)GFXLibrary.worldSelect_manual_over;
     this.btnAdvanced.ImageClick           = (Image)GFXLibrary.worldSelect_manual_pushed;
     this.btnAdvanced.Position             = new Point(0xc1, 0x1a0);
     this.btnAdvanced.Text.Text            = SK.Text("WorldSelect_Manual", "Manual");
     this.btnAdvanced.TextYOffset          = -2;
     this.btnAdvanced.Text.Color           = ARGBColors.White;
     this.btnAdvanced.Text.DropShadowColor = ARGBColors.Black;
     this.btnAdvanced.Text.Font            = FontManager.GetFont("Arial", 20f, FontStyle.Regular);
     this.btnAdvanced.Text.Position        = new Point(-3, 0);
     this.btnAdvanced.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.advancedClicked));
     this.btnAdvanced.Enabled         = true;
     this.btnAdvanced.CustomTooltipID = 0x709;
     this.backgroundArea.addControl(this.btnAdvanced);
     if (GameEngine.Instance.LocalWorldData.AIWorld)
     {
         this.btnAdvanced.Visible = false;
     }
     else
     {
         this.btnAdvanced.Visible = true;
     }
     this.btnLogout.ImageNorm            = (Image)GFXLibrary.worldSelect_swap_norm;
     this.btnLogout.ImageOver            = (Image)GFXLibrary.worldSelect_swap_over;
     this.btnLogout.ImageClick           = (Image)GFXLibrary.worldSelect_swap_pushed;
     this.btnLogout.Position             = new Point(0xf5, 0x204);
     this.btnLogout.Text.Text            = SK.Text("LogoutPanel_Swap_Worlds", "Swap Worlds");
     this.btnLogout.TextYOffset          = -2;
     this.btnLogout.Text.Color           = ARGBColors.White;
     this.btnLogout.Text.DropShadowColor = ARGBColors.Black;
     this.btnLogout.Text.Font            = FontManager.GetFont("Arial", 11f, FontStyle.Regular);
     this.btnLogout.Text.Position        = new Point(-3, 0);
     this.btnLogout.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.logoutClick));
     this.btnLogout.Enabled         = true;
     this.btnLogout.CustomTooltipID = 0x70a;
     this.backgroundArea.addControl(this.btnLogout);
     this.delayedRetry = DateTime.MinValue;
     if (tryingToJoinCounty >= -1)
     {
         this.closePopup();
         this.m_popup = new JoiningWorldPopup();
         this.m_popup.init(-1, "");
         this.m_popup.Show(this);
         this.btnEnterGame.Enabled = false;
         this.delayedRetry         = DateTime.Now.AddSeconds(-25.0);
         GameEngine.Instance.tryingToJoinCounty = -2;
     }
 }
Пример #2
0
 public void closeNoVillagePopup(bool pendingVillage)
 {
     if (this.noVillagePopup != null)
     {
         InterfaceMgr.Instance.ParentForm.Enabled = true;
         this.noVillagePopup.closePopup();
         this.noVillagePopup.Close();
         this.noVillagePopup = null;
         InterfaceMgr.Instance.closeGreyOut();
     }
     if (this.lostVillagePopup != null)
     {
         if (this.lostVillagePopup.isCardsPopup())
         {
             this.lostVillagePopup.closePopup();
             this.lostVillagePopup.Close();
             this.lostVillagePopup = null;
         }
         else
         {
             InterfaceMgr.Instance.ParentForm.Enabled = true;
             this.lostVillagePopup.closePopup();
             this.lostVillagePopup.Close();
             this.lostVillagePopup = null;
             InterfaceMgr.Instance.closeGreyOut();
         }
     }
     if (this.noAutoVillagePopup != null)
     {
         InterfaceMgr.Instance.ParentForm.Enabled = true;
         this.noAutoVillagePopup.closePopup();
         this.noAutoVillagePopup.Close();
         this.noAutoVillagePopup = null;
         InterfaceMgr.Instance.closeGreyOut();
     }
     if (pendingVillage)
     {
         this.pendingUserVillageZoom = true;
     }
 }
 public void init(int tryingToJoinCounty, NewAutoSelectVillageWindow parent)
 {
     this.m_parent = parent;
     base.clearControls();
     this.transparentBackground.Size = base.Size;
     this.transparentBackground.FillColor = Color.FromArgb(0xff, 0, 0xff);
     base.addControl(this.transparentBackground);
     this.background.Position = new Point(0, 0);
     this.background.Image = (Image) GFXLibrary.worldSelect_Background;
     this.background.Size = new Size(this.background.Image.Width, this.background.Image.Height);
     base.addControl(this.background);
     this.backgroundArea.Position = new Point(0, 0);
     this.backgroundArea.Size = new Size(0x271, 0x29c);
     this.background.addControl(this.backgroundArea);
     if (((Program.mySettings.LanguageIdent == "en") || (Program.mySettings.LanguageIdent == "fr")) || (Program.mySettings.LanguageIdent == "de"))
     {
         this.header1Label.Text = SK.Text("WorldSelect_Place_Your_Village1", "Place");
         this.header1Label.Position = new Point(0x6c, 170);
         this.header1Label.Size = new Size(this.backgroundArea.Width - 200, 150);
         this.header1Label.Font = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
         this.header1Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
         this.header1Label.Color = ARGBColors.Black;
         this.header1Label.DropShadowColor = ARGBColors.LightGray;
         this.backgroundArea.addControl(this.header1Label);
     }
     this.header2Label.Text = SK.Text("WorldSelect_Place_Your_Village2", "Your");
     this.header2Label.Position = new Point(0x6c, 0xd7);
     this.header2Label.Size = new Size(this.backgroundArea.Width - 200, 150);
     this.header2Label.Font = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
     this.header2Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
     this.header2Label.Color = ARGBColors.Black;
     this.header2Label.DropShadowColor = ARGBColors.LightGray;
     this.backgroundArea.addControl(this.header2Label);
     this.header3Label.Text = SK.Text("WorldSelect_Place_Your_Village3", "Village");
     this.header3Label.Position = new Point(0x6c, 260);
     this.header3Label.Size = new Size(this.backgroundArea.Width - 200, 150);
     this.header3Label.Font = FontManager.GetFont("Arial", 24f, FontStyle.Regular);
     this.header3Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_CENTER;
     this.header3Label.Color = ARGBColors.Black;
     this.header3Label.DropShadowColor = ARGBColors.LightGray;
     this.backgroundArea.addControl(this.header3Label);
     this.btnEnterGame.ImageNorm = (Image) GFXLibrary.worldSelect_random_norm;
     this.btnEnterGame.ImageOver = (Image) GFXLibrary.worldSelect_random_over;
     this.btnEnterGame.ImageClick = (Image) GFXLibrary.worldSelect_random_pushed;
     this.btnEnterGame.Position = new Point(0xc1, 0x13c);
     this.btnEnterGame.Text.Text = SK.Text("WorldSelect_Random", "Random");
     this.btnEnterGame.TextYOffset = -2;
     this.btnEnterGame.Text.Color = ARGBColors.White;
     this.btnEnterGame.Text.DropShadowColor = ARGBColors.Black;
     this.btnEnterGame.Text.Font = FontManager.GetFont("Arial", 20f, FontStyle.Regular);
     this.btnEnterGame.Text.Position = new Point(-3, 0);
     this.btnEnterGame.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.enterGameClicked));
     this.btnEnterGame.Enabled = true;
     this.btnEnterGame.CustomTooltipID = 0x708;
     this.backgroundArea.addControl(this.btnEnterGame);
     this.btnAdvanced.ImageNorm = (Image) GFXLibrary.worldSelect_manual_norm;
     this.btnAdvanced.ImageOver = (Image) GFXLibrary.worldSelect_manual_over;
     this.btnAdvanced.ImageClick = (Image) GFXLibrary.worldSelect_manual_pushed;
     this.btnAdvanced.Position = new Point(0xc1, 0x1a0);
     this.btnAdvanced.Text.Text = SK.Text("WorldSelect_Manual", "Manual");
     this.btnAdvanced.TextYOffset = -2;
     this.btnAdvanced.Text.Color = ARGBColors.White;
     this.btnAdvanced.Text.DropShadowColor = ARGBColors.Black;
     this.btnAdvanced.Text.Font = FontManager.GetFont("Arial", 20f, FontStyle.Regular);
     this.btnAdvanced.Text.Position = new Point(-3, 0);
     this.btnAdvanced.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.advancedClicked));
     this.btnAdvanced.Enabled = true;
     this.btnAdvanced.CustomTooltipID = 0x709;
     this.backgroundArea.addControl(this.btnAdvanced);
     if (GameEngine.Instance.LocalWorldData.AIWorld)
     {
         this.btnAdvanced.Visible = false;
     }
     else
     {
         this.btnAdvanced.Visible = true;
     }
     this.btnLogout.ImageNorm = (Image) GFXLibrary.worldSelect_swap_norm;
     this.btnLogout.ImageOver = (Image) GFXLibrary.worldSelect_swap_over;
     this.btnLogout.ImageClick = (Image) GFXLibrary.worldSelect_swap_pushed;
     this.btnLogout.Position = new Point(0xf5, 0x204);
     this.btnLogout.Text.Text = SK.Text("LogoutPanel_Swap_Worlds", "Swap Worlds");
     this.btnLogout.TextYOffset = -2;
     this.btnLogout.Text.Color = ARGBColors.White;
     this.btnLogout.Text.DropShadowColor = ARGBColors.Black;
     this.btnLogout.Text.Font = FontManager.GetFont("Arial", 11f, FontStyle.Regular);
     this.btnLogout.Text.Position = new Point(-3, 0);
     this.btnLogout.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.logoutClick));
     this.btnLogout.Enabled = true;
     this.btnLogout.CustomTooltipID = 0x70a;
     this.backgroundArea.addControl(this.btnLogout);
     this.delayedRetry = DateTime.MinValue;
     if (tryingToJoinCounty >= -1)
     {
         this.closePopup();
         this.m_popup = new JoiningWorldPopup();
         this.m_popup.init(-1, "");
         this.m_popup.Show(this);
         this.btnEnterGame.Enabled = false;
         this.delayedRetry = DateTime.Now.AddSeconds(-25.0);
         GameEngine.Instance.tryingToJoinCounty = -2;
     }
 }
Пример #4
0
 public void openSimpleSelectVillage()
 {
     InterfaceMgr.Instance.openGreyOutWindow(false);
     InterfaceMgr.Instance.ParentForm.Enabled = false;
     this.noAutoVillagePopup = new NewAutoSelectVillageWindow();
     this.noAutoVillagePopup.init(this.tryingToJoinCounty);
     this.noAutoVillagePopup.Show(InterfaceMgr.Instance.getGreyOutWindow());
 }