//generate files for analyser
        private void generate_initialization()
        {
            var openFileDialog = new OpenFileDialog { Title = "Select filename", Filter = "Replay files|*.replay" };
            if (openFileDialog.ShowDialog() == true)
            {
                //get the pure filename(without path and extension)
                string path = openFileDialog.FileName;
                string filename = openFileDialog.SafeFileName;
                System.Console.WriteLine("path = " + path + "purepath= ");
                string pathwithoutextension = path.Remove(path.IndexOf('.'));
                replay = new KinectReplay(openFileDialog.FileName);
                message = string.Format("Replaying {0}", RecordOptions.ToString());
                videoWriter.FrameRate = 30;
                videoWriter.Open(pathwithoutextension + ".avi", 640, 480);
                //xmlwriter
                xmlwriter = new XMLWriter(pathwithoutextension + "_jointsdata.xml", pathwithoutextension + "_keyframes.xml", filename);

                IsGenerating = true;
                replay.AllFramesReady += ReplayAllFramesReady;
                replay.ReplayFinished += CleanupGeneration;
                replay.Start();
                generationstatus.Content = "generating analysis files, please wait";

            }
     
        }
Пример #2
0
 public KinectFrame(KinectReplay replay)
 {
     init();
     _replay = replay;
     //_pixelColorDataLength = replay.ColorDataPixelLength;
     //_pixelDepthDataLength = replay.DepthDataPixelLength;
     MaxDepth = replay.MaxDepth;
     MinDepth = replay.MinDepth;
 }
Пример #3
0
 public DeviceBase(AudioBase audio, VideoBase video, String filePath)
 {
     _audio = audio;
     _video = video;
     _filePath = filePath;
     _deviceType = DeviceType.RECORD_FILE_KINECT_1;
     _name = "RF-" + System.IO.Path.GetFileName(_filePath);
     replay = new KinectReplay(_filePath);
     replay.ReplayFinished += Replay_ReplayFinished;
 }
Пример #4
0
        private void ReplayFile(object sender, RoutedEventArgs e)
        {
            if (IsReplaying)
            {
                CleanupReplay();
                return;
            }
            var openFileDialog = new OpenFileDialog { Title = "Select filename", Filter = "Replay files|*.replay" };

            if (openFileDialog.ShowDialog() == true)
            {
                _replay = new KinectReplay(openFileDialog.FileName);
                _replay.AllFramesReady += ReplayAllFramesReady;
                _replay.ReplayFinished += CleanupReplay;
                Setup(_replay.AudioFilePath);
                _replay.Start();
                IsReplaying = true;
            }
        }
Пример #5
0
 private void CleanupReplay()
 {
     if (!IsReplaying) return;
     if (_soundPlayer != null && _startedAudio)
         _soundPlayer.Stop();
     _replay.AllFramesReady -= ReplayAllFramesReady;
     _replay.Stop();
     _replay.Dispose();
     _replay = null;
     IsReplaying = false;
 }
Пример #6
0
		private void ReplayClick(object sender, RoutedEventArgs e)
		{
			if (IsReplaying)
			{
				CleanupReplay();
				Message = "";
				return;
			}
			_startedAudio = false;
			var openFileDialog = new OpenFileDialog { Title = "Select filename", Filter = "Replay files|*.replay" };

			if (openFileDialog.ShowDialog() == true)
			{
				replay = new KinectReplay(openFileDialog.FileName);
                Message = string.Format("Replaying {0}", RecordOptions.ToString());
				replay.AllFramesReady += ReplayAllFramesReady;
				replay.ReplayFinished += CleanupReplay;
				replay.Start();
			}
			IsReplaying = true;
		}
 private void CleanupGeneration()
 {
     videoWriter.Close();
     IsGenerating = false;
     replay.AllFramesReady -= ReplayAllFramesReady;
     replay.Stop();
     replay.Dispose();
     replay = null;
     //write xml to disk
     xmlwriter.write();
     System.Console.WriteLine("lastframenumber = " + lastframenumber);
     System.Console.WriteLine("framecounter = " + framecounter);
     System.Console.WriteLine("missingFrameCount = " + missingFrameCount);
     //lastframenumber
     generationstatus.Content = "Generation finished";
 }