Пример #1
0
 public Game()
 {
     SpriteSheets    = GameMethods.GetSpriteSheets();
     KeysImages      = GameMethods.GetKeys();
     MapImage        = GameMethods.GetImageByName("map");
     GateCoordinates = new Vector[]
     {
         new Vector(275, 85),
         new Vector(640, 85),
         new Vector(1005, 85)
     };
     PlayerTower    = new Tower(631.5, 400);
     CurrentWave    = 4;
     Randomizer     = new Random();
     Monsters       = this.CreateRandomMonstersAsync(1);
     IsGameFinished = false;
     MonsterToAdd   = new Queue <Monster>();
 }