public static void Main(string[] args) { using (var server = new BattleServer(args[0], int.Parse(args[1]))) { server.Start(); } }
public static void Main(string[] args) { using (var server = new BattleServer("127.0.0.1", 8888)) { server.Start(); } }
public Player(BattleServer server, PBEServerClient client, byte battleId, string name) { BattleId = battleId; TrainerName = name; Server = server; Client = client; Client.PacketReceived += OnPacketReceived; }
public Player(BattleServer server, PBEServerClient client) { Server = server; Client = client; Client.PacketReceived += OnPacketReceived; }