Пример #1
0
        public void vesselRecoverEvent(ProtoVessel v, bool unknownAsOfNow)
        {
            KCTDebug.Log("VesselRecoverEvent");
            if (!KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
            {
                return;
            }
            if (!v.vesselRef.isEVA)
            {
                // if (KCT_GameStates.settings.Debug && HighLogic.LoadedScene != GameScenes.TRACKSTATION && (v.wasControllable || v.protoPartSnapshots.Find(p => p.modules.Find(m => m.moduleName.ToLower() == "modulecommand") != null) != null))
                if (KCT_GameStates.recoveredVessel != null && v.vesselName == KCT_GameStates.recoveredVessel.shipName)
                {
                    //KCT_GameStates.recoveredVessel = new KCT_BuildListVessel(v);
                    //rebuy the ship if ScrapYard isn't overriding funds
                    if (!ScrapYardWrapper.OverrideFunds)
                    {
                        KCT_Utilities.SpendFunds(KCT_GameStates.recoveredVessel.cost, TransactionReasons.VesselRollout); //pay for the ship again
                    }

                    //pull all of the parts out of the inventory
                    //This is a bit funky since we grab the part id from our part, grab the inventory part out, then try to reapply that ontop of our part
                    if (ScrapYardWrapper.Available)
                    {
                        foreach (ConfigNode partNode in KCT_GameStates.recoveredVessel.ExtractedPartNodes)
                        {
                            string     id = ScrapYardWrapper.GetPartID(partNode);
                            ConfigNode inventoryVersion = ScrapYardWrapper.FindInventoryPart(id);
                            if (inventoryVersion != null)
                            {
                                //apply it to our copy of the part
                                ConfigNode ourTracker = partNode.GetNodes("MODULE").FirstOrDefault(n => string.Equals(n.GetValue("name"), "ModuleSYPartTracker", StringComparison.Ordinal));
                                if (ourTracker != null)
                                {
                                    ourTracker.SetValue("TimesRecovered", inventoryVersion.GetValue("_timesRecovered"));
                                    ourTracker.SetValue("Inventoried", inventoryVersion.GetValue("_inventoried"));
                                }
                            }
                        }


                        //process the vessel in ScrapYard
                        ScrapYardWrapper.ProcessVessel(KCT_GameStates.recoveredVessel.ExtractedPartNodes);

                        //reset the BP
                        KCT_GameStates.recoveredVessel.buildPoints = KCT_Utilities.GetBuildTime(KCT_GameStates.recoveredVessel.ExtractedPartNodes);
                    }
                    if (KCT_GameStates.recoveredVessel.type == KCT_BuildListVessel.ListType.VAB)
                    {
                        KCT_GameStates.ActiveKSC.VABWarehouse.Add(KCT_GameStates.recoveredVessel);
                    }
                    else
                    {
                        KCT_GameStates.ActiveKSC.SPHWarehouse.Add(KCT_GameStates.recoveredVessel);
                    }

                    KCT_GameStates.ActiveKSC.Recon_Rollout.Add(new KCT_Recon_Rollout(KCT_GameStates.recoveredVessel, KCT_Recon_Rollout.RolloutReconType.Recovery, KCT_GameStates.recoveredVessel.id.ToString()));
                    KCT_GameStates.recoveredVessel = null;
                }
            }
        }
Пример #2
0
        public void VesselRecoverEvent(ProtoVessel v, bool unknownAsOfNow)
        {
            KCTDebug.Log("VesselRecoverEvent");
            if (!PresetManager.Instance.ActivePreset.GeneralSettings.Enabled)
            {
                return;
            }
            if (!KCTGameStates.IsSimulatedFlight && !v.vesselRef.isEVA)
            {
                if (KCTGameStates.RecoveredVessel != null && v.vesselName == KCTGameStates.RecoveredVessel.ShipName)
                {
                    //rebuy the ship if ScrapYard isn't overriding funds
                    if (!ScrapYardWrapper.OverrideFunds)
                    {
                        Utilities.SpendFunds(KCTGameStates.RecoveredVessel.Cost, TransactionReasons.VesselRollout);    //pay for the ship again
                    }

                    //pull all of the parts out of the inventory
                    //This is a bit funky since we grab the part id from our part, grab the inventory part out, then try to reapply that ontop of our part
                    if (ScrapYardWrapper.Available)
                    {
                        foreach (ConfigNode partNode in KCTGameStates.RecoveredVessel.ExtractedPartNodes)
                        {
                            string     id = ScrapYardWrapper.GetPartID(partNode);
                            ConfigNode inventoryVersion = ScrapYardWrapper.FindInventoryPart(id);
                            if (inventoryVersion != null)
                            {
                                //apply it to our copy of the part
                                ConfigNode ourTracker = partNode.GetNodes("MODULE").FirstOrDefault(n => string.Equals(n.GetValue("name"), "ModuleSYPartTracker", StringComparison.Ordinal));
                                if (ourTracker != null)
                                {
                                    ourTracker.SetValue("TimesRecovered", inventoryVersion.GetValue("_timesRecovered"));
                                    ourTracker.SetValue("Inventoried", inventoryVersion.GetValue("_inventoried"));
                                }
                            }
                        }

                        //process the vessel in ScrapYard
                        ScrapYardWrapper.ProcessVessel(KCTGameStates.RecoveredVessel.ExtractedPartNodes);

                        //reset the BP
                        KCTGameStates.RecoveredVessel.BuildPoints       = Utilities.GetBuildTime(KCTGameStates.RecoveredVessel.ExtractedPartNodes);
                        KCTGameStates.RecoveredVessel.IntegrationPoints = MathParser.ParseIntegrationTimeFormula(KCTGameStates.RecoveredVessel);
                    }

                    if (KCTGameStates.RecoveredVessel.Type == BuildListVessel.ListType.VAB)
                    {
                        KCTGameStates.ActiveKSC.VABWarehouse.Add(KCTGameStates.RecoveredVessel);
                    }
                    else
                    {
                        KCTGameStates.ActiveKSC.SPHWarehouse.Add(KCTGameStates.RecoveredVessel);
                    }

                    KCTGameStates.ActiveKSC.Recon_Rollout.Add(new ReconRollout(KCTGameStates.RecoveredVessel, ReconRollout.RolloutReconType.Recovery, KCTGameStates.RecoveredVessel.Id.ToString()));
                    KCTGameStates.RecoveredVessel = null;
                }
            }
        }