Пример #1
0
        /// <summary>
        ///    Creates a deep copy of the current instance.
        /// </summary>
        /// <returns>
        ///    A new <see cref="Frame" /> object identical to the
        ///    current instance.
        /// </returns>
        public override Frame Clone()
        {
            PlayCountFrame frame = new PlayCountFrame();

            frame.play_count = play_count;
            return(frame);
        }
Пример #2
0
        /// <summary>
        ///    Gets a play count frame from a specified tag, optionally
        ///    creating it if it does not exist.
        /// </summary>
        /// <param name="tag">
        ///    A <see cref="Tag" /> object to search in.
        /// </param>
        /// <param name="create">
        ///    A <see cref="bool" /> specifying whether or not to create
        ///    and add a new frame to the tag if a match is not found.
        /// </param>
        /// <returns>
        ///    A <see cref="PlayCountFrame" /> object containing the
        ///    matching frame, or <see langword="null" /> if a match
        ///    wasn't found and <paramref name="create" /> is <see
        ///    langword="false" />.
        /// </returns>
        public static PlayCountFrame Get(Tag tag, bool create)
        {
            PlayCountFrame pcnt;

            foreach (Frame frame in tag)
            {
                pcnt = frame as PlayCountFrame;

                if (pcnt != null)
                {
                    return(pcnt);
                }
            }

            if (!create)
            {
                return(null);
            }

            pcnt = new PlayCountFrame();
            tag.AddFrame(pcnt);
            return(pcnt);
        }