Пример #1
0
        public void HideDialog()
        {
            if (currentViewDialog.Count <= 0)
            {
                return;
            }
            Dialog     dialog = currentViewDialog.Dequeue();
            DialogPool dialogPool;

            if (!dialogDictionary.TryGetValue(dialog.DialogName, out dialogPool))
            {
                return;
            }

            StartCoroutine(KKUtilities.WaitAction(dialog.OnHideAnimationEnd, () =>
            {
                dialogPool.ReturnInstance(dialog);
            }));

            dialog.Hide();
        }
Пример #2
0
 /// <summary>
 /// アクションが呼ばれるまで待機する
 /// </summary>
 public static Coroutine WaitAction <T1, T2>(this MonoBehaviour mono, MyUnityEvent <T1, T2> action, Action callback = null)
 {
     return(mono.StartCoroutine(KKUtilities.WaitAction(action, callback)));
 }