public void Unlink(Thought from) { if (from != null) { from.next = next; } next = null; }
public static void Test(Thought thought, params object[] Params) { //Client client = Params[0] as Client; //ServerConsole.WriteLine("Sent unk 4"); //client.Send(new Packets.UnknownError2(Packets.UNKNOWN_ERROR2.NINE)); //Thinker.Requeue(5, thought); }
/// <summary> /// Clear the head from thoughts /// </summary> public void Clear() { Thought pos = _head; _head = null; while (pos != null && pos.Next != null) { pos.Next.Unlink(pos); pos = pos.Next; } }
public static Thought UnlinkJob(Thought head, int time) { if (head == null || head.triggerTime > time) { return(head); } Thought pos = head; while (pos.next != null && pos.next.triggerTime <= time) { pos = pos.next; } Thought next = pos.next; pos.next = null; return(next); }
/// <summary> /// Remove a thought from the head /// </summary> /// <param name="thought"></param> public void Remove(Thought thought) { if (_head == thought) { _head = _head.Next; } else { Thought pos = _head; while (pos != null && pos.Next != thought) { pos = pos.Next; } if (pos != null && pos.Next == thought) { thought.Unlink(pos); } } }
/// <summary> /// Executes the thoughts work /// </summary> public void Work() { while (true) { int time = _time; Thought head; Thought pos; pos = head = _head; head = _head = Thought.UnlinkJob(_head, time); if (pos == head) { Thread.Sleep(10); continue; } while (pos != null) { Thought next = pos.Next; pos.Unlink(null); try { pos.Trigger(); } catch (Exception e) { ServerConsole.WriteLine("Exception in timed callback: {0}", MessageLevel.Error, e.Message); if (e.StackTrace != null) { ServerConsole.WriteLine(e.StackTrace, MessageLevel.Error); } ServerConsole.WriteLine(""); } pos = next; } _time = Math.Min(_time, time + 5); Thread.Sleep(10); } }
public void AutoLink(ref Thought head) { if (head == null) { head = this; return; } if (TriggerTime <= head.TriggerTime) { this.next = head; head = this; return; } Thought pos = head; while (pos.next != null && TriggerTime > pos.next.TriggerTime) { pos = pos.next; } Link(pos); }
public static Thought UnlinkJob(Thought head, int time) { if (head == null || head.triggerTime > time) { return head; } Thought pos = head; while (pos.next != null && pos.next.triggerTime <= time) { pos = pos.next; } Thought next = pos.next; pos.next = null; return next; }
public void Link(Thought to) { next = to.next; to.next = this; }
/// <summary> /// Requeues the thought with a delta timer /// </summary> /// <param name="delta"></param> /// <param name="thought"></param> public void RequeueDelta(double delta, Thought thought) { thought.TriggerTime += (int)(delta * 10); thought.AutoLink(ref _head); }
/// <summary> /// Requeues the thought /// </summary> /// <param name="time"></param> /// <param name="thought"></param> public void Requeue(double time, Thought thought) { thought.TriggerTime = (int)(_time + time * 10); thought.AutoLink(ref _head); }