Пример #1
0
    public void AddNewStage(SCRaidNewStage stage)
    {
        var stageinfo = new RaidStageInfo();
        stageinfo.Star = 0;
        stageinfo.TemplateId = stage.StageTemplateId;

        bool flag = true;
        var raids = GetCurrentRaids();
        for (int i = 0; i < raids.Count; i++)
        {
            if (raids[i].TemplateId == stage.RaidTemplateId)
            {
                raids[i].StateInfo.Add(stageinfo);
                flag = false;
            }
        }
        if (flag)
        {
            MissionStep = RaidType.StepRaidList;
            var raid = new RaidInfo();
            raid.TemplateId = stage.RaidTemplateId;
            raid.StateInfo = new List<RaidStageInfo>();
            raid.StateInfo.Add(stageinfo);
            raids.Add(raid);
        }
        SetCurrentRaids(raids);
    }
Пример #2
0
    public List<RaidInfo> GetRaidsByType(int thetype)
    {
        var raidtemplates = RaidTemplates.RaidTmpls;
        var newraids = new List<RaidInfo>();
        var raids = (thetype == RaidType.RaidElite) ? RaidLoadingAll.RaidInfoElite : RaidLoadingAll.RaidInfoMaster;
        foreach (KeyValuePair<int, RaidTemplate> item in raidtemplates)
        {
            if (item.Value.RaidType == thetype)// && PlayerModelLocator.Instance.Level >= item.Value.OpenLvl)
            {
                RaidInfo raid = null;
                for (int i = 0; i < raids.Count; i++)
                {
                    if (raids[i].TemplateId == item.Value.Id)
                    {
                        raid = raids[i];
                        break;
                    }
                }
                if (raid == null)
                {
                    raid = new RaidInfo();
                    raid.TemplateId = item.Value.Id;
                    raid.StateInfo = new List<RaidStageInfo>();
                }

                foreach (KeyValuePair<int, RaidStageTemplate> stageitem in RaidTemplates.RaidStageTmpls)
                {
                    if (stageitem.Value.RaidId == raid.TemplateId)
                    {
                        var flag = true;
                        for (int i = 0; i < raid.StateInfo.Count; i++)
                        {
                            if (raid.StateInfo[i].TemplateId == stageitem.Value.Id)
                            {
                                flag = false;
                                break;
                            }
                        }

                        if (flag)
                        {
                            var stage = new RaidStageInfo();
                            stage.Star = 0;
                            stage.TemplateId = stageitem.Value.Id;
                            raid.StateInfo.Add(stage);
                        }
                    }
                }

                newraids.Add(raid);
            }
        }

        return newraids;
    }