private void ShowUpdatedWindow() { Configuration.SetVersion(Assembly.GetExecutingAssembly().GetName().Version.ToString()); this.firstRunGui = this.gameObject.AddComponent <FirstRunGui>(); this.firstRunGui.HasBeenUpdated = true; }
private void ShowUpdatedWindow() { Configuration.SetVersion(Assembly.GetExecutingAssembly().GetName().Version.ToString()); this.firstRunGui = this.gameObject.AddComponent<FirstRunGui>(); this.firstRunGui.HasBeenUpdated = true; }
private void ShowInstalledWindow() { Configuration.SetFirstRun(false); this.firstRunGui = this.gameObject.AddComponent <FirstRunGui>(); }
private void ShowInstalledWindow() { Configuration.SetFirstRun(false); this.firstRunGui = this.gameObject.AddComponent<FirstRunGui>(); }