public override void OnSave(ConfigNode node) { // serialize data UnityEngine.Profiling.Profiler.BeginSample("Kerbalism.DB.Save"); DB.Save(node); UnityEngine.Profiling.Profiler.EndSample(); }
public override void OnSave(ConfigNode node) { // serialize data DB.Save(node); }
public override void OnSave(ConfigNode node) { // serialize data Science.CreditAllDeferred(); DB.Save(node); }