Пример #1
0
    public void onAvatarEnterWorld(UInt64 rndUUID, Int32 eid, KBEngine.Avatar avatar)
    {
        if (!avatar.isPlayer())
        {
            return;
        }

        UI.inst.info("loading scene...(加载场景中...)");
        Debug.Log("loading scene...");

        object speed = avatar.getDefinedPropterty("moveSpeed");

        if (speed != null)
        {
            set_moveSpeed(avatar, speed);
        }

        object state = avatar.getDefinedPropterty("state");

        if (state != null)
        {
            set_state(avatar, state);
        }

        object modelScale = avatar.getDefinedPropterty("modelScale");

        if (modelScale != null)
        {
            set_modelScale(avatar, modelScale);
        }

        object name = avatar.getDefinedPropterty("name");

        if (name != null)
        {
            set_entityName(avatar, (string)name);
        }

        object hp = avatar.getDefinedPropterty("HP");

        if (hp != null)
        {
            set_HP(avatar, hp);
        }
    }